Friday, January 13, 2012

Eldar on the move...

:-)  Not sure what direction to go with for the league...  But a bit bored with some of the more overpowered forces so Wolves and Grey Knights are definitely taking a breather...  The Dark Angels are powerful but REALLY limited in terms of viable armies, and a LOT less fun to actually play after a while...  IG are also potentially really too powerful coupled with the fact that they require WAY too may models...  Trying to get fully painted armies to the field, and even after watching Zulu again I doubt I could keep that level of interest in painting my Light Rifle Company...  Yeah, the bulk have a "base coat", but still...

In any case, I'm playing Eldar.  Looking at Imperial Armour, I'm really liking what the Eldar get...  The Hornet is what the Viper really should be in the current ruleset.  The Warp Hunter is their version of the Marine Vindicator, and it is I think better in a lot of ways.  Might be a bit overpowered offensively, the "Inferno" template fire mode for the D-cannon combined with the 5" blast for the main fire mode...  Both modes are "D Cannon" for the rule, so 2+ to wound, 6 is ID and 2-4 for a  glance and 5+ for a penetrating hit....  Yeah, I'll still roll lots of 1's, but AP 2 and no cover save is really quite deadly against a whole lot of things....  The Hornet and Jaeger look powerful but really fragile.  The Wraithseer looks like a potentially "fun" option, but with so many choices being made for me by simply choosing the Wraithseer...  Need another HQ AND a unit of Wraithguard...  So, my "Eldar Castle" army would work, but that leaves so little for anything below 1850+...  Eldrad, full Wraithguard squad and the Wraithseer comes to 800+ points...  So, tough to take down in a kill point mission with the potential for a unit of Fearless T6 FNP Troops with re-rollable cover and armor saves... Good luck killing them quickly.  But it makes for a one trick army...  Good trick, but only one...

So, Pathfinders as Troops...  Not particularly resilient, but could be hard to catch if I run a flank with them...  So, one squad, maybe 2...  Storm Guardians maybe?  Dunno, I've never been a fan of throw away suicide troops, and the SG are just not really good at anything...  Jet bikers are amusing, but WAY fragile...  I know, a running theme for Eldar.  Dire Avengers are "eh" at best in my opinion, but I suppose running around in a Wave Serpent can get me a scoring light tank...  I'll field my usual Scorpions and I've dug up some ancient Dark Reapers...  Thinking they might be nice against all of the 3+ armor out on the field at the Gopher at least...  And I snagged a bunch of Fire Dragons to shore up my horde of Aspect Warriors...  For some reason I only ever had a few of them.  Painting a bit on the Banshees, but I doubt I'll field them...

Eh, it'll be interesting at least :-)