Sunday, January 3, 2016

Armada League play and an Escalation X-Wing tournament coming up...

Trying something new this week most likely...  I was REALLY impressed with the Wave 2 Fighters on the field...  Joel's Firesprays were rough to face, and my own YT-2400's were almost equally brutal against David's TIEs....  My own X-Wings and Y-Wings took too long to get into position, the Rouge keyword was simply too good at allowing the rapid engagement of the fighter screens or actual Capitol ships...

Ackbar was REALLY good.  The Raider was unimpressive I think, but then it did end up at Medium Range of the MC-80's Broadsides...  And evaporated in a single volley.  The ISD took 2 volleys, but it died as well...  My Assault Frigates are I think slightly better than the Victory Class Star Destroyers normally, Ackbar pushes them up to be almost the equals of the Imperial class in terms of outgoing firepower at least...  NOT nearly so durable of course, but...

Chappell week 2 mk2 
Faction: Rebel Alliance 
Points: 399/400   
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery 
Defense Objective: Fleet Ambush 
Navigation Objective: Minefields 
Nebulon-B Escort Frigate (57 points)
-  Salvation  ( 7  points) 
-  Slaved Turrets  ( 6  points) 
Nebulon-B Escort Frigate (57 points)
CR90 Corvette A (44 points)
-  Jainas Light  ( 2  points) 
-  Leia Organa  ( 3  points) 
-  Electronic Countermeasures  ( 7  points) 
-  Turbolaser Reroute Circuits  ( 7  points) 
[ flagship ] Assault Frigate Mark II B (72 points)
-  Admiral Ackbar  ( 38  points) 
-  Intel Officer  ( 7  points) 
-  Gunnery Team  ( 7  points) 
-  Electronic Countermeasures  ( 7  points) 
-  XI7 Turbolasers  ( 6  points) 
Dash Rendar ( 24 points) 
YT-2400s ( 48 points) 
Fleet created with Armada Warlords

Or something with fewer ships and more Fighters...  
Chappell Week 2 Mk 3 
Faction: Rebel Alliance 
Points: 400/400   
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery 
Defense Objective: Hyperspace Assault 
Navigation Objective: Superior Positions 
Assault Frigate Mark II B (72 points)
-  Gallant Haven  ( 8  points) 
-  Intel Officer  ( 7  points) 
-  Gunnery Team  ( 7  points) 
-  Electronic Countermeasures  ( 7  points) 
-  XI7 Turbolasers  ( 6  points) 
[ flagship ] MC80 Command Cruiser (106 points)
-  Admiral Ackbar  ( 38  points) 
-  Defiance  ( 5  points) 
-  Raymus Antilles  ( 7  points) 
-  Engine Techs  ( 8  points) 
-  Electronic Countermeasures  ( 7  points) 
-  XI7 Turbolasers  ( 6  points) 
Dash Rendar ( 24 points) 
YT-2400s ( 48 points) 
Nym ( 21 points) 
X-Wing Squadron ( 13 points) 
Y-Wing Squadron ( 10 points) 
Fleet created with Armada Warlords

Or the one from game 2 last week...  Pretty happy with that one's performance honestly.  List one here gives me a load of ships (4) and at least a fighter screen that requires no Squadron commands to perform...  The Escort Nebulon-B's for the better Anti Fighter attacks if needed, and I suspect they will be...  Too many people are figuring out that the new Fighters are REALLY good...

Other than this, gearing up for the Escalation Tournament over at Titan next weekend...  Have a few lists I am kicking around, and REALLY liking the YT-2400 and Poe's T-70 as a basis...  Beyond this, it gets fuzzy...  Jake Farrel's A-Wing is a great, cheap Ace for this I think...  Not unbeatable by any means, but for 24 points?  Not bad by any stretch of the imagination.  Ello Antsy's T-70 is amusing as well...  The standard Stresshog Y-Wing is always a solid choice of course, but...

Guessing I will face at least one or two TIE swarms with Crack Shots...  Not a lot I can field will do well against that, but some of my Regenerating things can at least go the distance, coming down to a matter of luck...  I'll take those odds :-)...