Thursday, September 15, 2016

X-Wing testing for the next League event...

Looking over some new things to use in next Month’s League event… 

Unnamed Squadron (100)
Thane Kyrell — ARC-170
26
Seismic Torpedo
2
Tactician
2
R3-A2
2
Vectored Thrusters
2
Alliance Overhaul
0
Ship Total: 34

Ten Numb — B-Wing
31
Veteran Instincts
1
Collision Detector
0
"Mangler" Cannon
4
Hera Syndulla
1
B-Wing/E2
1
Ship Total: 38

Gold Squadron Pilot — Y-Wing
18
Autoblaster Turret
2
Bomb Loadout
0
Seismic Torpedo
2
Seismic Charges
2
Engine Upgrade
4
Ship Total: 28


Not sure if I change the Gold Squadron to Grey and lose either the Torpedo or the Bomb…  Likely the Torpedo I think, that trick has some potential, but honestly I think it will catch a few people once…  Still, this way instead of 6 pieces of terrain, there will likely be at most 4 by the end of the game.  I like that it is an action, since I can do it during the Activation phase and as I read it Thane can perform that action when someone shoots at a friendly R 1-3 in his arc…  So, potentially a reactive Torpedo to push in another point of damage…  I like them on the low PS ships because as I see it, they move first and then potentially clear the terrain that the higher PS ships (Imp Aces especially) were counting on being there for their maneuvers and cover.  A bit of Swarm defense as well as I can force them to come through the field to get to me and I should catch a few with the exploding terrain…

Ten Numb is there to just push that critical one Damage through “whatever”…  He gets a Critical, it hits, no Defense possible.  So, one Damage…  But at PS 10, I should be shooting BEFORE a lot of the heavy hitters these days, and Criticals can be brutal…  Soonter Fel and Whisper especially hate to see this one hit the table…  He hasn’t for a long time as things changed, but I suspect this might be a good thing to bring out now.

Thane is an upgraded Stressbot build.  With a few tricks like a Barrel Roll that can happen during the Combat phase.  Hoping to catch some folks that maneuver around a big rock only to have me blow it up during Combat then shooting them for a Stress or two…  Might be aWe’ll see how it musing, but then I suspect people will figure out that it IS in fact a real threat.


Build lacks anything to do a big burst of damage, but there are a number of things to hit reliably…  We’ll see how it works out I guess in testing…