Wednesday, June 21, 2017

SC #2 options (X-Wing)

Feeling like I am just being stubborn sticking with the Firesprays.  Got in a few more test games and I THINK I know what I’ll be doing should I go with this option for the Champaign Titan SC…

The first one that is close to what I have been flying recently is:
BobaKath (100)
Boba Fett (Scum) — Firespray-31
39
Fearlessness
1
Seismic Charges
2
Tactician
2
Glitterstim
2
Extra Munitions
2
Long-Range Scanners
0
Slave I
0
Ship Total: 48

Kath Scarlet (Scum) — Firespray-31
38
Expertise
4
Heavy Laser Cannon
7
Dengar
3
Ship Total: 52

Kath is pretty well fixed.  Accurate as Hell, I just need to maintain discipline and go slow with her.  Fett on the other hand is much more of a brawler with that setup.  Tactician in the Crew slot.  Not sure about the second Bomb.  J  The Bomblet Generator in the upcoming H-6 Scurrg will be a perfect fit but it is coming out in the next wave.

Next up is a bit different:
BobaKath (100)
Boba Fett (Scum) — Firespray-31
39
Expert Handling
2
Seismic Charges
2
Inspiring Recruit
1
Glitterstim
2
Seismic Charges
2
Andrasta
0
Ship Total: 48

Kath Scarlet (Scum) — Firespray-31
38
Expertise
4
Heavy Laser Cannon
7
Dengar
3
Long-Range Scanners
0
Slave I
0
Ship Total: 52

Kath really just gets the Long Range Scanners to pick up the TL early in the game.  Fett with Expert Handling allows me to Barrel Roll with the Firespray and it can shed a Target Lock.  Not sure about the Inspiring Recruit and extra Bomb…  Might go K-4 for the TL with a Green…  Or even better Countermeasures…  For that one golden turn where I could roll in, have 3 Agility and Focus Conversion with Rerolls…  So, I could run right at something and trust that I could survive the encounter hoping to do a LOT of damage on the way through.  Might try that…

Otherwise I can go with something completely different like:

Dengar Fenn (100)
Dengar — JumpMaster 5000
33
Push the Limit
3
Extra Munitions
2
Proton Torpedoes
4
K4 Security Droid
3
Unhinged Astromech
1
Glitterstim
2
Engine Upgrade
4
Punishing One
12
Ship Total: 64

Fenn Rau — Protectorate Starfighter
28
Push the Limit
3
Seismic Torpedo
2
Autothrusters
2
Concord Dawn Protector
1
Ship Total: 36

SO many points just thrown onto Dengar…  But with the alternative being another cheap ship that seems like throwing MOV away…  So, 2 PTL aces at PS 9 to Arc dodge.  Since I expect to see a LOT of high PS Imperials locally this might not be bad… Maybe drop the Protons to get a good Initiative Bid since PS 9 seems to be the thing I see a LOT...