Wednesday, November 30, 2011

Anyone interested in getting in some small games?

http://agentlemansones.blogspot.com/2011/11/special-operations-killzone-giveaway.html

:-)  Might be something to throw down with between/before League games at the Gopher...  I've always been a fan of playtesting things, being fairly good at math/tactics, etc...  I can usually find the broken things/combos...

Waiting for my next meeting, at least there is coffee here, $.27 for unlimited refills (after you buy the "official" mug)...  Just guessing that the University is losing money on this where us IT geeks and the like are concerned, but it is really quite a nice little cafe setting to get a bit of work done outside of the office with the great Wi-Fi here as well...

Sunday, November 27, 2011

Building Blocks...


So, the building blocks of the Wolf army I am fielding…  It seems that ~115 points is a key number here.  Wolf Scouts with Melta and either 2 Plasma Pistols or Power Weapons or a combo, though I’ve been finding the Pistols to be more useful…  This comes to 115 points.  My Dreadnaught with Assault Cannon or Multi Melta and the DN CCW w/ Heavy Flamer or the Twin Linked Auto-Cannon arm also comes in at 115.  Grey Hunters without their Razorback are 105 the way I run them…  The Wolf Priest and Rune Priest are both in the 110 or so range the way I run them…  So, building blocks.  Not intending a MSU setup really, just seems the way it works out when I build a Wolf list…

At the 1000 points I think I’ll be fielding the Scouts more than the DN, depending on who I end up facing…  The Melta/Plasma troops appearing in the flank or back side of the field are really quite powerful…  But still trying to it too much in the 1000 point lists I think…  1500 and above will be far more interesting…

Saturday, November 26, 2011

More Wolf Guard...


So, modifying more of the ancient Wolf Guard I have…  Magnetized weapon arms for the Terminator Armor…  I have a “few” claw arms, making more “Combi-Weapons” in the Plasma and Melta variety for the lads….  Still debating how the unit will deploy, I have the ancient Spartan class Land Raider they have deployed for me in over the decades or whether I have them walk on the board with the Wolf Priest and his “Saga of the Hunter” for the stealth and the “walking fortress”…  Plan on having Logan walk on with Long Fangs and the Wolf Guard will deploy next to them.  Since Logan gives them Relentless, I’ll not lose the extra turn of shooting, and Logan can slip over to the Guard once the Fangs are in place should HtH seem imminent…  Preferred Enemy and Wolf Claws make for a terrifyingly effective combination.  I’ve seen my Guard tear through things they should not have, at least not that quickly J

So, on the fence about the Land Raider and Dreadnaught(s)…  The “ranged” DN I typically deploy with the Assault Cannon/TLAC arms I find less effective as time goes on.  I find myself locked in HtH with things that while I can kill them…  Maybe… It takes too long and I lose the fire of the DN for too long.  So I think I’ll run the AC/DN CCW for a bit and see how well it holds…

Tuesday, November 22, 2011

Yeah, need to figure out the camera...

Working on Combi weapons for my Wolf Guard and...  Well frankly all of my Terminator armies in at least a limited fashion...  So, magnetized arms with the "somewhat less useful" Storm Bolter changed out for the Combi-Plasma or Combi-Melta...  My Wolf Guard can use them all over the place, and even with the one shot Melta or 1-2 shots from the Plasma are well worth the 5 points...  So...  Just need to get the pictures to turn out for the work in progress and figure out how to get more of them out there :-)

Monday, November 21, 2011

End of the season...

Riding season that it...  Made it to 21 November :-)



So, that's her when she's "all together"...






Turned a few wrenches and reminded myself that a degree in "Mechanical Engineering" does not in fact make one a "Mechanic".  Also reminded myself why I used to wear a LOT of leather and denim...  Not a fashion statement, it would have saved a bit of my calf from the 3rd degree burn from the exhaust :-)  Messed up back and dismounting incorrectly....  The 'wing was kind enough to point out my error...

Well, on to gaming, getting MUCH more into my Wolves...  Played out a "Logan Wing" at 1000 points...  Frighteningly effective, and I'm thinking that the Wolf Guard with the Claws and Logan's Preferred Enemy made for a REALLY effective assault phase...  Going to have to convert out the combi weapons and the like...  Should be interesting at least...


Thursday, November 17, 2011

Wow, this week is flying past...

So much going on, and it is all going by so quickly...  Especially with Maggie working full time as well, so much to do...  So, some cooking, cleaning...  The normal stuff, just more of it.  Tired all the time, but so much is getting done...

Hobby wise, my old 40K army is getting redone...  At times I do kind of wonder just how much I actually have in terms of points I could field.  Then I think, probably best NOT to figure that one out, because then I might get around to thinking about just how much I spent over the years :-)...  But like Chip and I figured in the old days, when we more or less quit drinking and shifted the money we WERE spending on going out almost every night to the bar(s) to 40K...  At least we had a bunch of stuff at the end of it :-)

Anyway, found yet another box of Wolves...  Stripped and re-painting now...  Just not so much this week yet.  6 DN bodies laid out on the painting table.  Never realized I HAD that many of the 2nd ed DN's.  Setting them up for swappable weapon options, most of them already have the magnets installed by now.  Long Fangs I haven't fielded since 2nd ed...  If I ever even did then...  Can't say I ever really used heavy weapons much with the Wolves after RT really...  I used to run Grey Hunters with special weapons, Blood Claws with loads of CC weapons and Wolf Guard all loaded out with Special Weapons and various CC weapons like Power Axes, Power Weapons, Power Fists, etc...  In the old days of course no limits on these things, at least on the Wolf Guard...  So, for a number of the ancient Wolf Guard, this could very well be the first time I've ever actually fielded them...  Just trying to get the whole painting fur thing down now....

Monday, November 14, 2011

Necrons…



So, the more I look at them, the more I think that some things like Heavy Bolters, Heavy Flamers and Autocannon/Assault Cannon are going to make a HUGE comeback.  4+ armor on a lot of the Troops and other things hitting the table.  Missile Launchers and above being needed for the AV 13/11 stuff since you’ll have to punch through the AV 13 to drop the shields on a lot of things.   So, other than a slight increase in the “marginal” weapons like HB/HF’s not a lot changes really…  Missile Launcher spam looks like it will be a very effective way to deal with a LOT of their stuff…

Their (Necron) lack of immunity to Melta these days means that unfortunately, the Melta swarms will still be the way to deal with vehicles.  GK with their Str 6 Heavy Bolter Razorbacks and Psycannon will probably not notice the Scarab swarms that will cause other armies (looking at IG/DE/Tau) to completely freak out…  Looking at my own forces: IG, I doubt the Scarab swarms will do much against me, but I tend towards a “defense in depth” like I was actually taught in the ancient times with my Praetorians…  Now a min/maxxed force with Melta Vets in Chimarae (Chimeras?  Yeah, Latin isn’t one of the languages I speak well) will simply get swarmed and taken apart I suspect…  My Wolves look like it will be a rough fight, but not one I am particularly concerned about honestly…  Win or lose it will be a fairly well balanced game I am guessing…  DA Terminators?  Depending on how silly, I suspect the Deathwing will win this one easily…  The same for the way I play my Grey Knights…  I tend toward the actual Knights, not the Inquisition’s forces, so MY lads should be just fine…  BA (Fleshtearers) I think might be one of the rougher ones…  Iff I can get to HtH, they’ll win easily enough, just the not getting shot to pieces or having my vehicles dropped to AV “tissue paper” before I do so might be a problem…  

We'll see :-)  I suspect there are at least 2-3 Necrons out there lurking at the Gopher...