Tuesday, November 12, 2013

Veteran Squads out and more Legion "stuff"

Ok, so I’ve tried the Veteran Tactical Squad as Troops a few times…  Have to say I’m not liking it overall.  Yes, occasionally it does some neat things like placing a number of Wounds on say, a Spirit Seer or maybe even rends to get a Glance on a Wave Serpent…  But the Squad cost 270 points + 65 for the Medic for what was essentially a Tactical Squad with 2 Heavy Bolters.  Hiding in a Ruin and lacking real Transport meant that in this case we were pretty much SOL…  I SHOULD have flanked them and had them cause havoc in the Eldar backfield like my 40K Wolves…  Then at least they might have dealt with a few Guardian Squads before they died…  But still, 335 points for 11 Marines is a bit much.  2 of them have Artificer Armor and they have FnP until I lose the Medic, but for that cost I can get 10 Terminator suits onto the field.  And in 30K lists, Terminators ARE scoring units, Troops or no.  So 2+/4++ saves and Power Weapons for everyone seems like a better buy overall.  Fortunate that I happen to HAVE 5 Cataphractii assembled now and another 5 getting ready…  The 10 man Squad with the Spartan as a Dedicated Transport would be an insanely expensive thing, but Scoring Terminators joined by either a Centurion or the Praetor?  Nothing subtle, just rolling across the table to smash things.

But, overall?  I have to say I am liking the Armored Spearhead concept…  Just having a harder time actually fitting in all that I want into the 1850 lists J…  Running multiple Land Raiders is fun, and sometimes even works J…  It IS a surprise for a lot of folks who have not seen them used in a very long time due to the Melta overload in the last edition…  But having a bunch of them immune to Melta rolling across the table?  Not bad I think…  Still need a better way to deal with fliers, but the TL Las Cannons are actually not doing badly for me at the moment.


Guessing I will look at the Siege Breaker again at some point as I am thinking that Artillery might be nice and granting Tank Hunter to a Squad all armed with say, Missile Launchers or the like might be amusing…  And to upgrade the “whole Squad” to Flak missiles is 50 points…  Tank Hunting Flak missiles might be a good “Sky Sweeper” option for me.  340 points for 10 ML seems a bit high, but Interceptor against Deep Strikers means that the Sternguard suicide squad really just does not work well…  I do not know though, this seems a LOT of points given I will likely have to hide them in a Ruin/Bastion or buy them a Rhino.  Might look at the smaller squad in a Bastion?  And/or do I field the Mortis class DN?  The Mortis with the TL Las Cannon the other DA player locally fields seems like it does well, and the Interceptor NOT being limited means that at the least it can put two Las Cannon shots into a lot of things just showing up on the field.  And I have been looking at fielding a Whirlwind Scorpius as Heavy Support…  If the Wolves or any 40K Marine force has access to it, it will likely be one of the longer term purchases for my lads…  Str 8 AP 3 Barrage blast, and if I stand still it is 1 + d3 shots…  THAT could be devastating against parking lots or massed blobs of Heavy Infantry…  Well, NOT Terminator armor, but who plays massed Terminators.  Well, besides me J

REALLY liking the Siege Breachers Infantry I am putting together...  Will need to trade for more of the "Night Hunter" Wolves decals...  They come something like 10 on the "Wolves" sheet, so I'll have plenty of other ones to give away...