Wednesday, August 24, 2016

Operational Exhaustion and a bit of X-Wing theory crafting...

Operational Exhaustion

Been thinking on this quite a bit recently as we continue doing more with the same number of people…  Well for now at least.  Turnover WILL occur at some point, although we have avoided it thus far…  Mostly due to the fact that there has been zero movement at the University to this point.  Some things SHOULD be moving now, but nothing yet.  I just think that my current organization is running the risk of Operational Exhaustion…  We are doing more and more, but we have fewer people to do the work.  And the old way of having people volunteer to take on the extra work…  The younger ones especially telling on this.  They’re getting VERY quiet.  And not volunteering for anything else.  Waiting on things to break free or just break.  When even the most optimistic told me that he now agrees that our organization is at its breaking point…  And that we cannot easily absorb another loss…  Kind of disheartening since I put in a LOT of work building up the team and do not want to see it all fall apart…  But, I need to keep my own Department protected and as it seems my own career will be moving in a direction I had not expected at this point.  I was looking at moving on and wanted to be sure that I was leaving things prepared for my successor…  But we’ll see if the latest plan hatched works…  Restructuring things, and different reporting lines…  Oh, and more importantly, getting my actual title.  IFF it happens of course.  The other thing I was gearing up for has not been posted yet…  I’ll probably still apply, but I am hoping this only provides the incentive for the College to make the changes I need to stay.  I know previously it was deemed “not worth the effort”, so we’ll see if they have changed their minds…  So back to wait and see as the first week fo the Semester is hitting and I’m exhausted…

Getting in some theory crafting on X-Wing…  I think I’ll be playing Rebels again…
3B ten (100)
Ten Numb — B-Wing
31
Veteran Instincts
1
"Mangler" Cannon
4
Hera Syndulla
1
B-Wing/E2
1
Ship Total: 38

Blue Squadron Pilot — B-Wing
22
Fire-Control System
2
Heavy Laser Cannon
7
Ship Total: 31

Blue Squadron Pilot — B-Wing
22
Fire-Control System
2
Heavy Laser Cannon
7
Ship Total: 31


This one is fairly simple…  I’ll swap in the Collision Detectors and Seismic Torpedoes to clear obstacles in place of the FCS…  Ten is just there to force through hits as his Criticals cannot be dodged…  Well, one of them at least.
Unnamed Squadron (100)
Dash Rendar — YT-2400
36
Push the Limit
3
Heavy Laser Cannon
7
Kanan Jarrus
3
Engine Upgrade
4
Outrider
5
Ship Total: 58

Lothal Rebel — VCX-100
35
Fire-Control System
2
Autoblaster Turret
2
Hera Syndulla
1
Anti-Pursuit Lasers
2
Ship Total: 42


This one is a simple 2 ship build.  Super Dash and the VCX-100 present a LOT of Hull to chew through.  The Autoblaster Turrets cannot be dodged, and he base 4 Attack is pretty brutal…  o essentially, line up the Emperor and try to take it down quick?  This might well be what I fly next time if Wave 9 is not out.  The 3 B-Wings are amusing, but not overly competitive I think….  This one looks like fun.  And of course being a big fan of Rebels (the show)…  This looks like it will be fitting…