- · Imperial Knight to assemble/paint… I have the lower half assembled, more or less and the base coat of paint in place… Going to finish it in the colors of House Chappell (Crimson/Gold with the Lions and Roses on the shield)… So, fairly basic and it should look pretty good with my existing Imperial armies of various types…
- · Wolves… A LONG time ago I started the stripping/repainting project for them. Got a ways in and then… Well, lost interest I guess. Going with the 30K Legion scheme, so a much darker grey with crimson trim. Not the silly baby blue with bright yellow/red/white. Much more “we’re here to kill things and move on” than “we’re in town for Carnivalle and we got bored”… Terminators and Siege Breachers as well… Terminators at least are good, but the Siege Breachers are… Well, not. Amusing playing them with a Spartan to transport the 20 man squad and attached ICs, but effective? Not even a little. Still a LOT of models, and no real motivation to play the game or keep painting them for the moment…
- · Grey Knights… Almost the same thing. But as I always played ACTUAL Knights, I really did not lose any options with the new book. Just not a lot of motivation to finally finish the force. So, back to the shelves for them.
- · Crimson Fists… Another one that is “Meh”… Got a good sized force painted up and ready for Tournament play if need be. Not bad, but…
- · Eldar… Eh, I got almost all the way through painting/repainting them before the new book hit. I was really excited to have them come out of the “penalty box” with their very limited codex and… Well, it was far more powerful than anything before or since. Have to admit on my initial reading of the book, the Wave Serpents were the thing that struck me as the long term over powered thing. They did not magically become fliers like the Necron transport tanks, but I’m pretty good at math and I saw the immediate potential of the “shield” shooting every turn. 6-11 high Str and TL shots/turn makes a lot of things simply disappear. Without the WS? Good book, I was happy that most of it meant I could field most of my stuff without feeling like I was just giving away points and fighting with one hand tied behind my back. Scorpions are “eh”, but at least usable I guess. The Banshees though did actually get worse. Shame, I had a full unit of them painted and ready… In the ancient times they were unholy terrors, but now? Better to fight short on points than give away the kill points I think. So, not ALL of the book was OP madness, but… But caffeine hitting and back on subject… I have a BUNCH of them in various stages of painting on the table, guess they get shelved as well… Still have too many that I never did get around to assembling or painting over the years like Vipers, etc…
- · Warmachine and Hordes stuff… So, a game I am actually playing at the moment. Woo Hoo! Not many new models for me, but a few… Stripped and getting ready to repaint my second unit of Gun Mages. Sword Knights as well… Just in time for a Journeyman League. Not thrilled about having to use the “Battle Box” as I think I successfully avoided fielding that caster for all my time as a Pressganger… We’ll see I guess. Longer term, I have to dig up my Circle models. THOSE I have a bunch of and no clue the condition as they are scattered about the Basement of Doom ™… Despite not playing the game I DID pick up a few of the “neat” models over the years, so have things like a Warpwolf Stalker to paint up… Giant Werewolf with a big sword? No kilt, but still…
- · Confrontation “stuff”… Celts, Wolves and the Paladins of my Lions armies… Guess they get a shelf or two. Really no hope that game will ever return at this point. Shame, I rather liked the skirmish rules at least for v3… v3.5 was easily broken, but still fun. V4 was another game altogether and just not very good at all… Just my opinion (well, mine and all of the people locally playing), but then of course Rackham went under so… Amazing models though, and happy to have so many on my shelves.
- · STAW/X-Wing… Planning on repainting at least some of the minis for those games. Nothing too drastic I think, and since I have only a few X-Wing ones… But getting a wash/ink on the Star Trek ones will make them look a lot better, at least the base set ones and a lot of the early things. Looking at the K’Tinga from the new blind buy booster vs. the early D7/K’tinga model and seeing the vast improvement in the models makes me think that in the longer run, they are getting a lot better and might actually stay around for a longer time than expected. The Romulans and Klingons though I think could do with some paint to make them look more like I think they should, or at least different than everyone else’s J… Old time SFB player myself, so once upon a time saw the much older models on the table for that…
Mostly X-Wing... Some real life/job stuff here and there... Oh, and motorcycles too!
Friday, September 5, 2014
The Basement of Doom! Need to clear off my painting table...
Tuesday, September 2, 2014
Another big 40K tournament, WM league in a few and more random STAW stuff... or "Oh, Eldar again" :-)
Thursday, August 28, 2014
Warmachine MK II lessons learned, 40K locally and the Borg this weekend...
Monday, August 25, 2014
Grey Knights, Assassins and Borg... Oh My :-)
Tuesday, August 19, 2014
Borg OP 2 coming up...
Sunday, August 17, 2014
Gen Con 2014...
Gen Con Fed 1
U.S.S Excelsior (26)
Mr. Spock (4)
Adm. James T. Kirk (5)
Dmitri Valtane (3)
Quantum Torpedoes (6)
Ship SP: 44
USS Voyager (30)
Jean-Luc Picard (6)
Montgomery Scott (5)
Miles O'Brien (2)
Hikaru Sulu (3)
Ship SP: 46
Total Build SP: 90
Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html
Game one I got my ass kicked by a well build Borg Cube (bare bones) and Excelsior loaded out as a Torpedo boat like mine. Lost because I maneuvered stupidly... Kept bumping the cube instead of simply moving 6 forward and outrunning the cube... Was pretty rushed getting there and was not really all there for the first game. Got wiped because my Voyager was unable to use it's 3 actions/turn at the critical juncture. DID burn through the shields and almost kill the cube in spite of my errors.
Game 2 was MUCH better, played against a mostly Romulan Fleet built around a Flagship Vo/Donatra supporting a Khazara (D'deridex) loaded out with the Ferengi Missile Launchers and a LOAD of attack cancelling things. This game I did the "Wolfpack" thing, found the weaker ship and killed it first. Saw the trick, survived it and focused fire into the 2 Hull ship to kill it despite the huge number of Defense dice. Just taking 2 failures means I'll not be doing that for my own fleets... Burned through all of the attack cancellers, took no losses and with the support ship dead, I got the win. Got some damage through to the bigger ship, but did not kill it in time.
Game 3 was against a good player with a good Fleet... Built again to deal with Uber Cube fleets, so less successful against a build like mine. He had the Enterprise D with CPT Khan Singh, ADM Kirk, Scotty, AM Mines, Flagship for Battlestations, Tom Paris, etc... Supported by another Vo/Donatra combo. So, same thing here for me... Kill the little ship quickly then the long dance... He hit my Voyager hard, taking down the 6 Shields and a single Hull... But then we flew around and had Scotty repair Shields. His build was close to 70 points on the Enterprise D, so not as unbalanced as "I killed half of his Ships" might lead you to believe... So, we basically ran out of time, I am not sure who would eventually have won... I suspect it would have been him unless I was able to line up the Quantum Torpedoes AND the Voyager at range 1 with 2 Shields to disable to let Scott's action give me more dice... His CPT skill of 10 though meant he would shoot first... So, "less likely". My strategy of "just survive" worked out.
So, 2-1 overall record... Wound up winning the Doctor Bashir and Odo cards out of the DS9 pack Overall I was really happy and the guys I played against are I suspect also on Board Gaming Geek's forum as I recognized a few names...
VERY disappointed in the Wizkids convention exclusives, etc... Seeing the actual Dragons for the D&d game was "neat", but really not too impressive. The STAW exclusives being sold out so quickly to other exhibitors and speculators rather than the people actual playing the game? The message that sends is pretty bad I think. I would have liked to have the cloaked ships, and the cards are pretty neat... Not even having the OP ships for sale/prizes made the cost of getting there and entering the event pretty high...
Still, Gen Con from a family fun day standpoint was a great success... My wife and the girls (+1 with one of my daughter's friends joining us) all dressed up and seemed to enjoy the spectacle... We were only there for the day though, and with me gaming 3 hours, not as much fun... Parked a LONG way off. The Colt's pre-season game the same night made traffic a nightmare. We wound up eating from a food truck in the little "court" they set up... LOVED that idea. So, definitely a major plus. The lack of a "loot" bag made the price of the admission tickets a bit on the expensive side, especially with the kids costing the same as an adult and no gaming of "free stuff" really included. So, next time, a multi day trip, more time to game for everyone and a more relaxing trip all around...
Monday, August 11, 2014
Wolves in Seventh, initial thoughts... Oh, and a bit more...
Thursday, August 7, 2014
Warmachine V2...
Tuesday, August 5, 2014
Wolves stalking slowly, Warmachine and STAW
Was just down in the Basement of Doom (tm), and clearing off the table... Some REALLY nice resin I picked up in trade, so Forgeworld Terminators being painted up in the old Legion colors along with the rest of my old "repaint" project for them... Maybe I'll play them again i a few months or years... Did get a bit of work done on my Knight. Amazing model. Just a bit annoying that the game has gone to this extreme that the big toys are really the only things that work...
Otherwise, gearing up for Warmachine tomorrow. Haven't played since the beta of 2nd edition, and frankly I haven't a real clue what are the current "good" pieces. Packed up the bag with my Cygnar stuff... Well, most of it. Sadly, I have more. Stuff like this:
System: Warmachine
Faction: epic Caine - The Huntsman
Casters: 1/1
Points: 15/15
Tiers: 1
Captain Allister Caine (*5pts)
* Charger (4pts)
* Hunter (6pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
* Arcane Tempest Gun Mage Officer (2pts)
Gun Mage Captain Adept (2pts)
So, basically, the charge of the Trench-coat Brigade :-) Nothing that does all that much damage, just mobile, accurate and should be fun to hit the field with...
STAW still going pretty strong locally. Probably Gen Con next for me, so 100 point Joust fleets, followed by the Borg OP 2. Thinking seriously about a Romulan build to throw out damage while being extremely survivable to outlast the other player. The other options being a standard Klingon "Just Shoot Them" build with a swarm of high damage ships to die well and do a lot of damage on the way out... Or a Dominion build somewhere between... LOADS of damage potential, almost as much as the Klingons, just not as cheap... Could be MUCH harder to kill though... Some time though, so no hurry....
Wednesday, July 30, 2014
New Wolves... yea?
The Wolves were my first 40K army back in the late 80's, before they became space vikings who were afraid of "magic" like teleporters and other things that might make their role as a planetary assault Legion a bit easier... Though, ironically, they never had a problem with actual magic per their extensive use of Rune Priests (Librarians). So, I'm pretty disappointed that they seem to be looking like regular Marines with a few different options and without access to much of what makes the Marine Codex actually pretty good. Seeing some reviews of "Murderfang" being so awesome, then reading the stats... Well, obviously none of them play or play against Blood Angels where this is simply a named, unique Death Company DN... More expensive and not as good... And let's be honest the DNs are simply not good. 3 Hull Points to kill them instead of the 3-6 Wounds at a high T that the Tau/Eldar GK get with their MCs? Just have to glance AV 12, really not that hard when you have say, a flying tank that shoots 4 twin linked S6 shots followed by d6 + 1 Str 7 twin linked (assuming at least one of the scatter laser shots hit) shots... So, the DN's time on the field is limited at best. The game as it stands now has passed the paradigm that the Marines as a whole are based on...
What exactly do I mean here... Well, mulling it over the last few days/weeks it seems that 40K has become the game of Monstrous Creatures, Fliers and/or Super Heavies. Not bringing or having a really good way to deal with the above means you are going to have a short and frustrating game... Been assembling my Imperial Knight, have to admit I think it is going to be pretty darn powerful locally, probably on par with the Eldar Knights. But with the new "unbound" ability to simply pick and choose whatever you want, all of it being scoring, it almost punishes you for bringing the frankly sub standard "Troops" to the field. OK, not "almost", it really does punish you. Marines specifically have expensive basic Troops. Most of whom cannot even begin to harm the things that are hitting the field. Sure, they can really hold Objectives, but only while they are alive. Cover rules tightened up and there are so many things out there that either throw out so much firepower or simply ignore the 3+ save the Marine has... A lot of armies frankly can do both. The basic Marine Codex has the new Grav weapons that do a decent job dealing with the MCs and Vehicles overall, but of course, the Wolves do not get them... They get a "cold" weapon that forces a STR test if you caused a Wound, else it dies... Eh... Maybe, but most of the things I am concerned about have Str 6+, T7+, so a long chain of things followed by a 6 (auto fail Str Test) on their part to remove a single MC... Frankly, I'd rather have the Marine Centurion's uber Grav weapons and just shoot them off the table myself. So, we have a nice new $50 book for the Wolves that completely fails to address the issues making any Marine based army sub standard, or at least as far as we can see before the book is fully released :-)... Maybe I'll be surprised, but I am very much doubting it at this point...
So, found what I think are all of my old Warmachine minis... Will try to wander out to at least observe some games... Need to get updated cards for the things I know... But given the amount of metal I found in the "Basement of Doom" I am fairly sure I could field a very sizable force immediately. Now, not having played since last edition, not likely to be an effective one mind, but...
Tuesday, July 22, 2014
So, this week... STAW, 40K Wolves, etc...
Sunday, July 20, 2014
Borg OP 1...
I call this "Fuck you, we brought a Battleship":
Dominion 90 Borg 5
4th Division Battleship (36)
Gul Dukat (5)
Remata'Klan (4)
Boheeka (2)
Photon Torpedoes (6)
Volley of Torpedoes (6)
Dorsal Weapons Array (3)
Shroud (1)
Ship SP: 63
5th Wing Patrol Ship (22)
Gelnon (3)
Breen Aide (2)
Ship SP: 27
Total Build SP: 90
Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html
Monday, July 14, 2014
First 7th Ed Escalation League and STAW Borg OP1...
Tuesday, July 8, 2014
7th ed 40K Escalation League and Borg OP for STAW
4th Division Battleship (36)
Gul Dukat (5)
Boheeka (2)
Omet'Iklan (5)
Dorsal Weapons Array (3)
Ship SP: 51
Koranak (26)
Gul Evek (2)
Remata'Klan (4)
Cloaking Device (4)
Tetryon Emissions (3)
Ship SP: 39
Total Build SP: 90
Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html
The BB can guarantee 2 hits with the Primary weapon... Starting at 6 Dice, 7 at Range 1, seems like a fairly decent damage output for that. The Cloaking Keldon class vessel has some potential to do a 5 Dice attack to 2 targets (6 at Range 1) from cloak... Between the 2, I should be able to throw down a lot of damage to a few targets... Like to kill one/turn if I can catch them... And since those ships are among the fastest in the game...
Working on a Federation build as well.... Will make the "game time" decision I suppose WRT the build I use... Locally, the TO is allowing us to bave a few builds ready so depending on the blind pull as we are playing "faction pure" otherwise... No real advantage for the most part, but a lot of us would rather play that way than the "all stars" builds...
Motorcycle front... Not a lot. Vacation last week, catching up this week. Need to get the Title straightened up for the Magna to sell that one. Great bike, but not for me... The Silverwing is still chugging along. Hope to get the both sold and a Goldwing to replace, so we'll see I guess...
Saturday, July 5, 2014
Vacation in MI, 40k and STAW...
Mkay, been in MI for the week... Was fun and great being here with the family. :-). Ready to get home though. Missing the cats, dog and sleeping in a real bed.... Really missing the motorcycle as well... So many going by here, and not helping that there are several really nice Goldwings for sale here. Ah well :-)
Gaming wise, new 40k league starting Monday... Looks like an escalation league. Eh, not so sure, but lacking other games to play... Might break out my Cygnar and see how they play these days... Or just play the Crimson Fists for now.
40k was pretty dead for a while here. I do not think that it was one person really... I know several of the newer players were frustrated trying to play against the Tau player and the Necron/Chaos player... Heck, the older players pretty well stopped playing when it became obvious that there were really only a few "power" armies... Only one Eldar player actually used the power lists, and he was a fairly new player who changed away from it quickly after a few games. Our older Eldar lads played "fluffy" forces that were powerful but not even close to over the top... The new edition hit and chatting with Dave, GW sales at the store were pretty poor. Too many of us in wait and see mode I think combined with the extremely high cost of the new books... This coming right after several expansions that are now in the rulebook leaving several of us feeling like we were ripped off and burned by GW... Feel bad not buying more, but honestly not so sure I will buy more 40k stuff ever again... Well until the next shiny thing at least :-)
STAW is coming along... Next OP event is the 20th, and really looking forward to that... New stuff to buy when I get back :-). Battleship and Battle Cruiser hit, along with an Enterprise refit... Will not play Borg, so no interest in that... But the game is a LOT of fun to play... Really kind of looking forward to the Dragons version of the game... Will be hitting Gen Con for one day this year, and hopefully it will be demonstrated there...