So, decided to fly the Silencer/Phantom build…
KyloWhisper (91)
"Whisper" — TIE Phantom
|
32
|
Veteran Instincts
|
1
|
Sensor Jammer
|
4
|
Rebel Captive
|
3
|
Advanced Cloaking Device
|
4
|
Ship
Total: 44
|
|
|
|
Kylo Ren (TIE Silencer) — TIE
Silencer
|
35
|
Push the Limit
|
3
|
Advanced Sensors
|
3
|
Advanced Optics
|
2
|
Autothrusters
|
2
|
First Order Vanguard
|
2
|
Ship
Total: 47
|
Whisper is hyper defensive in this build… Only big negative being that she hits like a noodle. 4 Dice base attack so a lasagna noodle, but a
noodle… Usually. Sometimes you do roll over the average…
Round 1 was against Tim…
He flew his Palp Aces build, and I was fairly sure it was a loss for me… Another excellent game that went to time*… The * is because they were using 60 minute
rounds… I think that it would have
resolved more in my favor had we gone to the normal 75 minute round… Turns out, even hyper-defensive TIE Phantoms
melt when Quickdraw is able to roll over debris and use Palp to hit herself
with a Crit to shoot me before I token up…
He did it twice, I anticipated the first one, but not the second one… So, Whisper did some damage on the way down,
but died to Quickdraw. Plus side for me,
QD was triple Stressed and out of Shields…
So, Kylo was able to finish her off.
Got half onto the Shuttle, and glad Whisper hits hard… But CLOSE game.
Game 2 was against Ben…
Decent Rebel build. Miranda
scares me, so I hunted her down quickly.
These two ships are just stupidly maneuverable… And my PS 9 was over everything he had, so he
never did have much chance to try and corral my ships. So, Killed Miranda, then it was clean up
mode. 100-0 win.
Game 3 was against Ken and his new Rebel build… He WAS able to corral Whisper when I got
greedy and did a De-Cloak/3 Turn and ended up at Range 1 of 2 of his ships… Should have realized he would go slowly. The 2 Turn would have put me out of one arc,
and I could have PROBABLY survived one shot…
So, just more things to get used to.
Playing Aces that are hyper Defensive, do NOT get greedy and forgo the
shot if I have to. You dodge 100% of the
shots they do not take. But Kylo was
able to clean up… 2 Damaged ships and a
B-Wing… Sadly, the B-Wing is simply
outclassed these days…
Take a ways? This is
a surprisingly solid build… Might be one
of the SC rotations for me. Might pick
up a second Alpha Class gunboat… I know
people have discounted the Kylo/2 Gunboat build as just not good enough, but I
do think it is a fairly strong one. At
least a “Gatekeeper” list I suspect.
Will see what I can come up with…