Thursday, October 27, 2016

Armada for League...

So, my Armada list for Month one is:
Rebel Bombers 2 
Author: pchappel
Faction: Rebel Alliance
Points: 400/400  
Commander: Mon Mothma
Assault Objective: Most Wanted
Defense Objective: Fire Lanes
Navigation Objective: Dangerous Territory

CR90 Corvette A (44 points)
-  Jainas Light  ( 2  points)
-  Turbolaser Reroute Circuits  ( 7  points)
53 total ship cost

MC30c Scout Frigate (69 points)
-  Foresight  ( 8  points)
-  Redundant Shields  ( 8  points)
-  X17 Turbolasers  ( 6  points)
91 total ship cost

[ flagship ] Assault Frigate Mark II B (72 points)
-  Mon Mothma  ( 30  points)
-  Gallant Haven  ( 8  points)
-  Toryn Farr  ( 7  points)
-  Boosted Comms  ( 4  points)
-  Electronic Countermeasures  ( 7  points)
-  X17 Turbolasers  ( 6  points)
134 total ship cost

3 Scurrg H-6 Bombers ( 48 points)
3 X-Wing Squadrons ( 39 points)
1 Jan Ors ( 19 points)
1 YT-2400 ( 16 points) 

Not a bad list, but not a lot “new” in the list…  Mostly I just bunch up the Heavy Bombers near the Gallant Haven to protect them and it spams the Squadron commands…  The other ships are flankers and pretty decent really…  Just NOT to go toe to toe with Imperial Capitol Ships…  When I first got the Scurrg’s I thought they were “meh” at best, but in play they are surprisingly good.  Now I can reroll the Blue dice near the Carrier so, the Blue and Black Bomber dice as anti-Ship get pretty darn deadly.  They swarm in and can do a LOT of Damage onto a lighter Ship, especially the Corvettes and Gladiator class SDs…   I have NOT come up against a “Rhymerball”, so not sure I have enough to slow that down, but I suspect I do in this build.  Just run the TIEs over and hope I off them between Damage reduction and Rerolls…

Still need to get in another game for this Month, so we’ll see J

Might be getting in an X-Wing game tomorrow, so have to come up with something that fits into the saddlebags as I plan on riding the ancient bike in…