So, my Armada list for Month one is:
Rebel Bombers 2
Author: pchappel
Author: pchappel
Faction: Rebel Alliance
Points: 400/400
Points: 400/400
Commander: Mon Mothma
Assault Objective: Most Wanted
Defense Objective: Fire Lanes
Navigation Objective: Dangerous Territory
Defense Objective: Fire Lanes
Navigation Objective: Dangerous Territory
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
MC30c Scout Frigate (69 points)
- Foresight ( 8 points)
- Redundant Shields ( 8 points)
- X17 Turbolasers ( 6 points)
= 91 total ship cost
- Foresight ( 8 points)
- Redundant Shields ( 8 points)
- X17 Turbolasers ( 6 points)
= 91 total ship cost
[ flagship ] Assault Frigate Mark II B (72 points)
- Mon Mothma ( 30 points)
- Gallant Haven ( 8 points)
- Toryn Farr ( 7 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
= 134 total ship cost
- Mon Mothma ( 30 points)
- Gallant Haven ( 8 points)
- Toryn Farr ( 7 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
= 134 total ship cost
3 Scurrg H-6 Bombers ( 48 points)
3 X-Wing Squadrons ( 39 points)
1 Jan Ors ( 19 points)
1 YT-2400 ( 16 points)
3 X-Wing Squadrons ( 39 points)
1 Jan Ors ( 19 points)
1 YT-2400 ( 16 points)
=122
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Not a bad list, but not a lot “new” in the list… Mostly I just bunch up the Heavy Bombers near
the Gallant Haven to protect them and it spams the Squadron commands… The other ships are flankers and pretty
decent really… Just NOT to go toe to toe
with Imperial Capitol Ships… When I
first got the Scurrg’s I thought they were “meh” at best, but in play they are
surprisingly good. Now I can reroll the
Blue dice near the Carrier so, the Blue and Black Bomber dice as anti-Ship get
pretty darn deadly. They swarm in and
can do a LOT of Damage onto a lighter Ship, especially the Corvettes and
Gladiator class SDs… I have NOT come up
against a “Rhymerball”, so not sure I have enough to slow that down, but I
suspect I do in this build. Just run the
TIEs over and hope I off them between Damage reduction and Rerolls…
Still need to get in another game for this Month, so we’ll
see J…
Might be getting in an X-Wing game tomorrow, so have to come
up with something that fits into the saddlebags as I plan on riding the ancient
bike in…
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