Thursday, November 17, 2016

Hanger Bay (X-Wing) practice runs...

Looking at running a fairly weird build today in a practice run for the event Saturday… 
FennKavilBumpmaster (100)
Fenn Rau — Protectorate Starfighter
28
Push the Limit
3
Autothrusters
2
Concord Dawn Protector
1
Ship Total: 34

Kavil — Y-Wing
24
Predator
3
Autoblaster Turret
2
Bomb Loadout
0
Unhinged Astromech
1
Seismic Charges
2
Engine Upgrade
4
Ship Total: 36

Contracted Scout — JumpMaster 5000
25
Trick Shot
0
Intelligence Agent
1
Unhinged Astromech
1
Black Market Slicer Tools
1
Anti-Pursuit Lasers
2
Ship Total: 30


I WAS going to use Snap Shot, but the restriction of it being in Arc means that it will be something I think that gets very little use here.  So, I’ll get in some testing with this build.  NOT sure what to bring Saturday though… 

With the “Distinct Rule” in effect, I cannot repeat ANYTHING.  So, PTL for instance…   Does bring me to one of the points about some of the upgrades perhaps being TOO good.  Given how often you see PTL in the top builds, the extra Action every turn is pretty darn powerful and at 3 Points not really all that expensive.  NOT unique either, so you can easily get in 2-3 in a Squadron…  Might be time to change it, but really it is NOT nearly so powerful as the Emperor for instance.  Or the Zucuss crew card…  1 point to force re-rolls on Agility Dice?  Pretty darn powerful…  But in any case, it does seem that FFG is taking careful notes and adjusting things as time goes on to balance the game and keep it there.  Compared to pretty much every other gaming company has failed at this if they even bothered to try?  I think the huge and growing tournament scene and the fact that for the most part, FFG can “print its own money” when releasing things and the fact that Retailers cannot keep it on their shelves answers that…  Look at the 40K tournament scene these days and good luck doing so…  From its height in the 5th Edition there does seem to be a LOT fewer events and attendance at those?  Of course, I have not played in several editions myself, so I could well simply be missing it.  Privateer Press with their Warmachine/Hordes have a good scene going, but not I think nearly as large as the others.  Locally it is pretty big, but hell, we had a HUGE Confrontation scene back in the day…  Heard rumors of that coming back, so we’ll see…  But in any case, we’ll see …

Back on target, FFG seems to be growing and maintaining the balance of their game…  With Disney making movies every year now and expanding things in all directions it seems that this product will have a VERY long life and a popular game well into the future if they continue as they have up to now.

As I said, testing for the Hanger Bay Event Saturday…  Tried my TIE Defender/Bomber list and was able to successfully fly BOTH Defenders into a combination of mines and a tiny rock to kill them BOTH in a single turn…  To be fair, they were damaged heavily, but still…  Went from easy cleanup with me losing maybe one ship to just lose with my dialing in 3 Hard rather than 3 Bank as I thought I had…  Lesson learned J  And why we practice…