Monday, April 24, 2017

X-Wing theory crafting, Motorcycle maintenance and work continuing

So, for X-Wing I’m theorycrafting between 2 lists…
FennCobraNDru (100)
Fenn Rau — Protectorate Starfighter
28
Attanni Mindlink
1
Proton Torpedoes
4
Autothrusters
2
Concord Dawn Protector
1
Ship Total: 36

N'Dru Suhlak — Z-95 Headhunter
17
Attanni Mindlink
1
Cluster Missiles
4
Scavenger Crane
2
Guidance Chips
0
Ship Total: 24

Talonbane Cobra — Kihraxz Fighter
28
Attanni Mindlink
1
Homing Missiles
5
Cloaking Device
2
Engine Upgrade
4
Ship Total: 40

So, the first one is S&V Aces with an Ordinance backup.  PS 9 on 2 ships and the backup of N’Dru at PS 7.  Missiles.  So, not a strictly Jousting list, in fact against another Joust list I have to play it slow at first, launch Missiles and soften up the other Squadron.  Then close to finish it.  PS 9 and 5 Red Dice for each of my Aces makes for a pretty good finish.  N’Dru is surprisingly solid for flying an old Z-95, and since he is running with the two Aces he tends to be ignored.  Still heavily dependent on the Agility Dice, but if I play it right it is hard to beat. 

Or
BobaKetsu2 (100)
Boba Fett (Scum) — Firespray-31
39
Fearlessness
1
Seismic Charges
2
K4 Security Droid
3
Cluster Missiles
4
Scavenger Crane
2
Extra Munitions
2
Guidance Chips
0
Slave I
0
Ship Total: 53

Ketsu Onyo — Lancer-class Pursuit Craft
38
Adaptability
0
K4 Security Droid
3
Inertial Dampeners
1
Gyroscopic Targeting
2
Shadow Caster
3
Ship Total: 47


The second one is me stealing ideas from Tony’s excellent First Strike build.  Swapping the Firespray for the YV-666 gives me what I feel is a better knife fighter for getting in close and just hitting hard and fast.  Rerolls built in, Fearlessness for the Range 1 nastiness out BOTH Arcs…  Extra Ammo for 2 Bombs and 2 sets of Cluster Missiles…  Crane for a third and more potentially…  Not sure with the K-4 Droid there, the Tactician would make for an amusing choice for folks to stay at Range 2 and get Stressed or go to Range 1 and get hit harder with the additional Dice AND additional Hit Result…  Cluster Missile does pair exceptionally well with Tactician, but the K-4 gets me the Target Lock whether or not I am bumped, so good insurance in the Knife Fight…  Ketsu with Adaptability to fire before the Firespray and potentially move it or drop its Agility by up to 2 if I can get it positioned perfectly AND hit it…  Then the probable 7-8 extra hits should erase most things and cripple the remaining things not just melted.

FINALLY got the replacement tire for my motorcycle.  Will probably take another “sick day” to work on that.  It is not a simple matter to remove the rear wheel from that bike, so it will take me a bit…  A buddy has the equipment to remove and remount the tire, so I’ll have to coordinate with him to get the tire put on…  The reverse the process and hope I do not miss anything J…  For the record there are two major things to note: 

1.       A Degree in Mechanical Engineering does NOT make you a Mechanic.
2.       Contrary to the book, I do NOT find Motorcycle Maintenance to be relaxing or Zen in any way shape or form.

So, it will be a PITA, but I REALLY enjoy riding and that bike is so darn solid that even I can maintain it to acceptable levels and keep the old 81 on the road…




Back to working out now that the latest round of sickness has passed and work is…  Well, continuing.  More possible things coming down the road, but I am not at all sure how much if any I intend to involve myself in.  Since I KNOW with absolute certainty that a promotion here is impossible, and the titular head of the Organization has no interest in retaining me…  Well, I will do what I need to keep my own Department protected and keep the work that I have done over the last few years in EPM moving.  Really quite disappointing to see all the work we did go up there and to be dismantled or simply ignored…  I guess we go back to the Guerrilla  IT model and just do what we need to do and MAYBE present it to a wider audience when we are done.