Gearing up for Sunday and it looks like I’ll be flying my
S&V Squadron with Fenn Rau backed by a pair of Contracted Scouts.
FennScoutx2
ver2 (100)
Contracted Scout — JumpMaster 5000
|
25
|
Attanni Mindlink
|
1
|
Intelligence Agent
|
1
|
R5-P8
|
3
|
Black Market Slicer Tools
|
1
|
Anti-Pursuit Lasers
|
2
|
Ship
Total: 33
|
|
|
|
Fenn Rau — Protectorate
Starfighter
|
28
|
Attanni Mindlink
|
1
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 32
|
|
|
|
Contracted Scout — JumpMaster 5000
|
25
|
Attanni Mindlink
|
1
|
Plasma Torpedoes
|
3
|
Seismic Torpedo
|
2
|
Intelligence Agent
|
1
|
Rigged Cargo Chute
|
1
|
Anti-Pursuit Lasers
|
2
|
Ship
Total: 35
|
|
|
Simple enough, one Scout has Torpedoes to mess with things
at range or to clear the field a bit.
The second is just a straight Bumpmaster. Nothing subtle, BMST and R5-P8 to mess with
people even more. With the 2 Intel
Agents I should have a decent chance to know exactly where the important things
are going and put a Scout with APL there to wait for them. Biggest weakness might well be against TLT
overload. Guessing that I just have to
be very aggressive against the 4 x Y-Wing with TLT build or something else like
that. With Mindlink, Focus should be
everywhere. Found it difficult to deal
with the Ghost and the 4 TLT shots that gets, but he has to be patient while I
have to get in close. I am confident
that I can deal with TIE Defenders or Aces in general. Other than minor changes like dropping the
Rigged Chute for an Astromech or an upgrade to the Torpedoes… Well, only other thing I was considering was
the version with Cobrabane in place of the second Scout. Might be fun and I DO like the ship… It just needs one more option on the Action
Bar… Ideally Boost so that it can equip
the Autothrusters and be a “real” Ace like Fenn Rau. As it stands, the Pilot ability is neat, but
at the end of the day relies on being able to roll Agility Dice average or
better. When that happens, it is an amazing
ship. Usually for me of course it flies
in, gets hit and disintegrates… But
still, 2 5 Dice Attacks are pretty darn scary, and both are PS 9… Dunno, guessing that will be my game time
call on Sunday.
Other than that, work was interesting this week… No money from the State of course means that
things are getting pushed down to our level.
NOT as bad as we first feared, but it does illustrate the major
differences between the University system and a business in the real
world. In the real world, something that
was “Site Licensed” would be paid for at the top level, no questions
asked. Here… Well, it is advertised as “Free” on the
Campus’ official Webstore, but now we’re being forced to bill down to the
individual Units based on their head count.
So, some bitterness about that at the Department level. Not directed at me, so that’s good. And of course, like I said, it ended up being
a LOT less money than initially feared…
Did get an excellent complement… Helped one of the Staff recover a folder with
a WHOLE bunch of Grant information on it.
She said that they were really going to miss me when I leave, and that
she’d be happy to write a letter of recommendation for me. Was not aware that she knew I was looking,
but I suppose the few times I’ve “Clark Kented” it in my office to go to
interviews were… Odd enough to be noted.
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