Sunday, June 11, 2017

SC #1 AAR (X-Wing)

So, SC 1 is done…  Titan Games in Peoria hosted the event.  We did NOT actually play in the store though.  We took over with our 24 players a basement conference room/classroom.  I played a slightly modified version of the Firesprays list I have been testing the last few months:

BobaKath (100)
Boba Fett (Scum) — Firespray-31
39
Fearlessness
1
Seismic Charges
2
4-LOM
1
Glitterstim
2
Extra Munitions
2
Long-Range Scanners
0
Slave I
0
Ship Total: 47

Kath Scarlet (Scum) — Firespray-31
38
Expertise
4
Heavy Laser Cannon
7
Dengar
3
Black Market Slicer Tools
1
Ship Total: 53


Game one I played against an Imperial list with Col Vessery in his TIE Defender, Countess Ryad in her TIE Defender and Omega Leader in the TIE /fo.  Standard load outs.  Essentially, I set the board up with the Asteroids in a line at Range 2 from my board edge and then another line to my right, also at Range 2.  Flew straight up that flank and baited him into the Asteroid Field.  Broke up his formation and allowed me to focus fire into Omega Leader to remove him.  THAT ship is the most annoying one for me to face, so I want it dead quickly.  Once that died, I was able to deal with the Defenders.  The Firesprays are actually quite a good match for the Tie Defenders and so it was a pretty quick cleanup.
Game two was Asajj and 2 TLT Y-Wings…  Close loss.  I was able to erase one of the Y-Wings and Asajj eventually, but that combo of the Tractor Beam, Stress and the 2 TLTs is really hard for a 2 Agility ship to survive.  Still, good game and a lot of fun was had by both sides I think….  Oh, and it turns out he was actually a Student in the Department I happen to work in at the University…  Small world.
Game 3 was vs Brobots.  Certainly my least enjoyable game.  The guy I played against just had the coldest dice I’d seen…  Well, ever really.  I had the PS advantage and I specifically built my list to maximize accuracy, so getting 4 Hits each time was…  Well, expected frankly.  What was NOT expected was him blanking out on all three rolls.  So, his Evade tokens mitigated slightly, but it was still pretty brutal.    But it was not actually my fault.  The guy spent the whole game complaining about it, but fortunately it was a VERY quick game.  Turns out the Firesprays are ALSO a really good counter for the Brobots.  So, bad game even though it was a 100-0 win for me.

Game 4: 3 A-Wings and Jess.  One of the Bloomington crew, it was a LOT of fun playing him. Nick I think?  In any case, the number of times I played this exact list against Tony really helped.  It was brutal, and since I am convinced that this list is a hard counter to my list…  Well, I did not expect to do well, and I was surprised how much of his stuff I eventually killed…  Still lost of course, but a good game.
Game 5: Will’s Fenn, Teroch and Manaroo…  Playing a tough list flown by one of the best players in the world..  Sounds like fun J…  And it really was.  Will and I have had a few games, and while he is really good, he is really relaxed and makes the game fun.  Was surprisingly close.  He used his Rigged Cargo Chute at exactly the right time and I did not dial in Greens to clear the instant Stress…  Made Kath a LOT less accurate…  By then Kath erased Teroch (Well, Fett helped), but without the automagic conversions Kath is a lot less intimidating.  So Fenn would hunt her down eventually.  I forgot about the 4-LOM at one critical moment when I had Fenn at Range 1…  Without his Focus it would have been 3 Hits and not one going through…  Still, I think it was a really good game that could have actually gone my way with a few things going the other way…  But an excellent way to end the day.  Oh, and I won a Kihrixz!

Probably going to run my S&V Aces in 2 weeks at the Champaign Titan SC…
FennCobraNDru (100)
Fenn Rau — Protectorate Starfighter
28
Attanni Mindlink
1
Proton Torpedoes
4
Autothrusters
2
Concord Dawn Protector
1
Ship Total: 36

N'Dru Suhlak — Z-95 Headhunter
17
Attanni Mindlink
1
Cluster Missiles
4
Scavenger Crane
2
Guidance Chips
0
Ship Total: 24

Talonbane Cobra — Kihraxz Fighter
28
Attanni Mindlink
1
Homing Missiles
5
Cloaking Device
2
Engine Upgrade
4
Ship Total: 40


When the “Hired Guns” expansion hits this list gets SO much better.  The Title for the Kihraxz is insanely good…  Well, for me J…  Being an Engineer, I like the ability to add things and since the biggest weakness was the lack of reposition and therefore the Autothrusters…  Getting AT now, cheaper?  Yes please…  But not here now and likely not going to be out in time for this season…  Still, Scottish and stubborn, so I am going to give it a go…


No comments:

Post a Comment