It occurred to me after I posted last that I sounded a lot
like I was just complaining and did not intend to actually run the Wolves in
sixth edition… Not true at all. It is just looking to be more of a “challenge”
than I had anticipated… Frankly I am
considering them and my Fleshtearers at this point. The FT I think can compete more readily
simply because they HAVE a flier and at least initially, the fast moving Deep
Strike based force can surprise a lot of folks.
Wolves? I guess I’ll see.
The one thing I am far less sure that I can deal with is the
Tau and the apparently completely legal ability to add an IC to a “unit”
consisting of a Riptide and its wargear.
Because the “wargear” consists of drones and thus “models”, this means
that the MC is no longer a “unit of one” and thus is apparently eligible to have
IC(s) join it. So, back to the 5th
Ed wound juggling and attendant stupidity.
And of course, there is the new Void Shield that may or may not confuse
this situation… This is putting me in a
difficult situation as the League Organizer…
It is technically legal, just REALLY stupid. Causing more arguments and more than one
player just quit the game rather than argue the stupidity. It would be one thing if this were something
that were equally applied and EVERY army could do something of the sort, but
right now there is really only one army that can do this effectively… TECHNICALLY, the Wolves could do this with a
Lone Wolf, his wolf buddies and then adding their uber-characters to the mix… “Eh” at best there. Most people shrug and ignore that… The new MCs with ICs that would grant amazing
bonuses that were CLEARLY never playtested correctly or accounted for in terms
of the cost? This is a game breaking
problem. The simple fix is that if a
unit begins as a single model unit, it is ALWAYS a single model unit, wargear
being a model or no has no effect on this designation. Or declare that ICs cannot join MCs, no
matter what. Or alternately, let
everyone do it. I’m sure Wraithlords or
Wraith Knights joined by Farseers or Grey Knight Dreadknights being joined by
any number of their ICs wouldn’t be an issue J… Or Tyranid MCs? Yeah, so making it equal and closing the
loophole being exploited seems the best case all around. Will GW do it? I doubt it.
I’m going to look at what the major TOs come up with and I guess our
local group will use that as an official FAQ to house rule the game… OK, I guess I was a bit sidetracked by a
short rant there..
Got in an actual game last night with my Wolf Legion list… How different than the 40K Wolves? Not really sure… My list was:
Praetor (Paragon Blade, etc., “Pride of the Legion”)
Forge Lord (Rad Grenades)
Primus Medacae (SP?
Centurion upgraded to Medic, AA and PS)
Cataphractii (10, Plasma Blaster and Reaper, various other
weapons)
Spartan
(Cataphractii Transport, Ceremite upgrade)
Veteran Tactical Squad (HB, ML, SGT w/AA and PS)
Rhino (Havoc
Launcher)
Mortis DN (2 * TL LC)
Facing an old friend returning to the game after a long time
away… He brought an Iron Hands list with
loads of DNs… His Tac Squads were his
Troops and they mostly stayed behind in Terrain camping objectives. He had a Librarian in Terminator Armor with a
Terminator Assault Squad (TH/SS) who combined with one of the DNs wrecked the
Spartan… Then the Cataphractii led out
by the 3 ICs hidden in came out to deal with the new Terminators… The Terminator suits were all remarkably
resilient as I had one even survive to the end of the game. I need to put more “real” weapons in the mix
as the loadout with too many Power Swords and even Axes simply did not do well
against an enemy DN. We were locked in
combat for a long time until the Chain Fist finally tore it apart.
Somehow we wound up drawing with him getting First Blood (my
Spartan), both of our Warlords dying and I had Line Breaker. We each camped one Objective and one was
contested after 7 turns… Good game, and
glad his first 6th ed game was against my friendly Legion list as
opposed to a Tau or Eldar death list…
Did I learn anything useful for my 40K Wolves? Yes, I think so… Logan might be leading my forces out or Bran
Redmaw with a load of Wolf Guard… Logan
makes them Troops, and the Special Rules he grants might be amusing. The DNs are actually fairly good these days… At least the ones with enough shots. The 2*TL LC Mortis was amazing, coming in on
turn 4, but killing a DN each turn until time ran out. I cannot field that with the Wolves
unfortunately, but it has me thinking…
If the Tau stupidity continues, allied Grey Knights with a Vindicare
Assassin and the GK Rifleman might be amusing…
Or maybe someday soon my Wolves will be allowed to field a competitive list
using the stuff the rest of the Imperium gets…
Honestly I'm tired of everyone pissed and moaning about an ic with an mc. Tyranids had been doing it since their fifth ed book and no one moaned.
ReplyDeleteIts been in the rules for almost nine years now, get over yourself. I say fine to not using it if psykers were never allowed to cast divination on friendly units. The tau commander with relic simulates prescience and perfect timing, but is worse because it only functions in the shooting phase instead of all phases like the powers do.
And it still only effects one unit at a time, and is limited by his movement, not thrown 12" like the powers. Or 24" for eldar. And its not like tau pay 200 points and give up one of their only BS5 models to do, god no, its just free and magical. :/
And wolves have no room to talk with their jaws-remove-all-tau-from-play-wolf power, which only really works because of 6th edition technicality.
And that's a minor rant. Haha
DeleteBut in all seriousness, what do you say to new or returning players when they are faced up against the Tau or Taudar army that is built to min/max and just wipe armies off the table? "Well, it's legal, so..."? I don't think there is much dissension were I to say that those two books are currently overpowered, and with Allies, etc. the situation gets worse. And the kid wanting to play his new Tyranids or DA against that had best just get used to losing?
DeleteHow exactly is it worse? Is there a good chance the expensive model can kill itself? Are the powers a random roll that they HAVE to get somehow? Also, how many Marine Librarians can cast Div these days? And of course it is usually fielded with the special "Earth Caste" BS that by an odd chance pretty well negates the Riptide disadvantage for overcharging :-)
ReplyDeleteYes, Jaws is still broken.... If only the Tau had a magic "Immune to Magic" item... Oh, wait... And of course, Jaws is short ranged, requires a few rolls to cast, etc... And of course, it still is a roll... :-) I tend to use Living Lightning myself, but I'm strange...
Too many "exceptions" to the basic game rules break the game... Just my opinion of course...