Well, after a number of games into the new edition with the
Wave 3 stuff on the table I have come to a few conclusions…
Hate: I hate it J… “Just a bit” under costed (Now say that in
Bob Uecker’s voice ala “Major League”) at 3 points. Compared to the “Light Side” upgrades available
to the Jedi in the Republic? Just ludicrously
cheap. Mind, just my opinion per usual,
but with most of my powers being set on a “sliding” scale where something
almost completely useless like “Brilliant Evasion” coming in at 6 points for
Anakin Skywalker? So, double the points
for something that MIGHT hit once in a blue moon and MIGHT save me a Force
point? Compared to the gain a Force for
EVERY Damage taken (Shields, Hull, whatever…)?
So, the Sith Infiltrator will almost always be full up on Force negating
the hard choices WRT resource management I face with the Jedi… Seems a bit too good. Now, the Supernatural Reflexes was the
obviously OP thing that needed to be adjusted before Wave 3 hit and the I6
Anakin would have been way too good. I get
it. But now it seems Hate is taking the
place as the abusive one. Hoping it is
not a “wait for July” thing.
As it stands now, none of my Jedi are taking Force abilities
as I am finding the resource management portion to be the thing I am struggling
the most with. Anakin with the 7B
modification is REALLY good. And I’m a
fairly decent Ace player and dodging Arcs is the key to playing that Ship. My experience playing Soonter Fel is coming
in handy, but I DO think Anakin is a superior version of that Ship. Costs a lot more, so that follows…
Other than Anakin?
Well… Some of the Arcs are solid,
but I think ALL of the named ones are slightly overpriced… Wolfe being the one I think I’ve flown the
most for slightly obvious reasons …
The V-19’s?
Seem like overpriced garbage. I’ve
not flown any, but faced several and they fall in somewhere below the Z-95 and
TIE with respect to their utility. Issue
being they NEED Ordnance to become effective.
They’re too expensive and simply not as good as a basic TIE. Putting on the Missile puts them as too
expensive to be effective as filler or even a Swarm. Lacking Shields, and their Dial is just bad… Had the Homing Missiles not jumped in
price? Maybe they would have been good,
but as it stands now? A single Missile
slot and no Reload action locks them to just bad choices for the Missile
upgrade. Having to spend 4 more points
to go to I3 and getting the Talent Slot?
Nope. Crack Shot or the Dedicated
one might be amusing, but I3 still just gets killed too quickly and compared to
say the Vulture where jumping from I1 to I3 is only 2 points? Not worth it, so the V-19 is going to be a “Shelf
Unit” for me in my office it seems…
The other Jedi? Mace
is decent, Ashoka is good I suppose… I3
though and only 2 Force limits her. Mace
being I4 is extremely limiting. His 3
Force is good though… Will likely be
running Obi Wan I think as I am finding I5/3 Force to be the break point
between the good/mediocre Jedi… All are
perhaps a bit expensive, but I can work with it as long as I can field 3 of
them with upgrades. I DO think that they
made the Configurations for the Aethersprite just a bit too expensive though… Hopefully this is something that gets
adjusted down as few of us seem to be flying the Jedi now…
Droids are solid: Yes, surprisingly difficult to kill overall… Calculate is not bad, and the sheer number of
them on the field makes for a VERY interesting game… They have good Ordnance options, excellent
synergy within the Faction and are frankly darn cheap. And with so many customization options there
are a lot of different lists that they slot into… I think that we will see a fair number of
good lists from the Faction with these as a big part of it…
Sith Infiltrator:
Another solid one… Coupled with Hate being too good makes this a
solid choice I think. I5 on Darth Maul,
the crew options are all pretty good, Cloak and Barrel Roll on a Large Based
Ship that has a pretty solid Dial. 2
Sloop, 5 K-turn, solid Turns, etc… Maul
with the double tap knowing that he is likely to have full Force due to Hate
being stupid cheap is not a hard choice I think. So, it comes down to having to Arc Dodge him
well enough to ignore him or be able to kill him REALLY quickly. Seeing a fair number of lists with either 2
of the Infiltrators or Maul with a mini Swarm of Vultures… All of them seem solid.
So, the game seems to be in a VERY good place with so many viable options, and with the next big event being Hyperspace I am really looking forward to flying either 3 Jedi or 2 Jedi and an ARC... Should be fun at least...