So, AAR for the Store Championship at Titan Games…
I ran :
Emon Azzameen — Firespray-31
|
36
|
Seismic Charges
|
2
|
Tactician
|
2
|
Proximity Mines
|
3
|
Proximity Mines
|
3
|
Andrasta
|
0
|
Kavil — Y-Wing
|
24
|
Ion Cannon Turret
|
5
|
Unhinged Astromech
|
1
|
N'Dru Suhlak — Z-95 Headhunter
|
17
|
Lone Wolf
|
2
|
Cluster Missiles
|
4
|
Munitions Failsafe
|
1
|
Record wise? Yeah,
not so good… But got in 5 great games,
and the first big loss was one I might well have had a good chance at
winning. Played Tyler, an excellent
player who won several SCs and he fielded a decked out Soonter Fel and 5 TIE
fighters. Killed off the Interceptor,
but then promptly messed up and flew my Firespray INTO his TIE swarm rather
than away as I thought I was doing…
Doh. Went down fighting and got
MOST of his stuff before dying, but that kind of set the tone for the day. Don’t get me wrong, had a great time, played
against a lot of friendly and excellent players, so this was NOT like my
experience playing MtG or even 40K in tournaments. I understand that there were some issues with
people measuring movement with their hands, etc. at some of the top tables, but
being down in the middle I did not see that of course. All around a great tournament from my
perspective but per usual, YMMV and I am sure other perspectives felt
differently about it.
Now, I define things a bit differently I guess than a lot of
other folks, so I should probably go over that a bit. Swarm or “Swarmish” is what I refer to as a
build that has 5+ ships in it. Now, to
get 5 or more ships in at 100 points of course you are talking TIE Fighters,
Z-95’s, M-3’s and maybe Y-Wings I guess for the most part. So, a bunch of cheap, low quality ships to
fit into the philosophy of “Quantity has a Quality all its own”. In general I do not buy into this, being
brought up a product of the American military I tend to go the other way and
like to have smaller, better forces. Not
perhaps the true top of the line, but that is not out of the question by any
means of course.
So in any case I saw a LOT of Swarmish builds there. Typically either a big ship like a YT or
Firespray and a bunch of Z-95’s, or an Ace and friends… There was one lad who brought a dual TIE
Phantom list with the named Pilots to get in one more run before “nerfing” with
the recently released FAQ. Good player,
but honestly I am thrilled that FFG made that change to those things. Stark contrast to GW and the Wave Serpent,
but I digress J… In any case, I saw only a single Decimator
and I think only 2 YT-2400’s. A few
Aggressors, several other Firespray builds (they were quite popular) but the
top tables were dominated by the YT-1300’s.
At least 2 guys up there had dual YT-1300’s fully decked out “Fat Han”
style. So, things easily almost
guaranteeing 3 Evades/shot and loads of Hull/Shields with a good Turret. Pretty sure I would not have done so well
against that sort of build. Almost need
something to completely shut down their actions via Stress, blocking or the
like… But seems to be the current build
to beat in the “larger than local” meta as it were. Amusing I guess as no one local plays that
sort of ship that I had seen, certainly NOT a pair of them. To be fair, I DID consider seriously bringing
the Falcon with Chewie along with Dash, so close but… Lacking a few of the things that make “Fat
Han” what it is, I think it would have been good, but not nearly so good as
those builds.
Emon Azzameen — Firespray-31
|
36
|
Seismic Charges
|
2
|
Tactician
|
2
|
Seismic Charges
|
2
|
Proximity Mines
|
3
|
Andrasta
|
0
|
IG-88B — Aggressor
|
36
|
Expert Handling
|
2
|
Fire-Control System
|
2
|
Heavy Laser Cannon
|
7
|
Autoblaster
|
5
|
Inertial Dampeners
|
1
|
Autothrusters
|
2
|
This is what I am looking at as my “current” build I
guess. That or 3 B-Wings, 2 of them with
HLC/Fire Control and the third with Ten Numb, Mangler Cannon and FC. Lots of heavy accurate fire, and should be
able to cover each other as they slowly move across the board to shoot up the
enemy…