Looking at running a fairly weird build today in a practice
run for the event Saturday…
FennKavilBumpmaster (100)
Fenn Rau — Protectorate
Starfighter
|
28
|
Push the Limit
|
3
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 34
|
|
|
|
Kavil — Y-Wing
|
24
|
Predator
|
3
|
Autoblaster Turret
|
2
|
Bomb Loadout
|
0
|
Unhinged Astromech
|
1
|
Seismic Charges
|
2
|
Engine Upgrade
|
4
|
Ship
Total: 36
|
|
|
|
Contracted Scout — JumpMaster 5000
|
25
|
Trick Shot
|
0
|
Intelligence Agent
|
1
|
Unhinged Astromech
|
1
|
Black Market Slicer Tools
|
1
|
Anti-Pursuit Lasers
|
2
|
Ship
Total: 30
|
|
|
I WAS going to use Snap Shot, but the restriction of it
being in Arc means that it will be something I think that gets very little use
here. So, I’ll get in some testing with
this build. NOT sure what to bring Saturday
though…
With the “Distinct Rule” in effect, I cannot repeat
ANYTHING. So, PTL for instance… Does bring me to one of the points about
some of the upgrades perhaps being TOO good.
Given how often you see PTL in the top builds, the extra Action every
turn is pretty darn powerful and at 3 Points not really all that
expensive. NOT unique either, so you can
easily get in 2-3 in a Squadron… Might
be time to change it, but really it is NOT nearly so powerful as the Emperor
for instance. Or the Zucuss crew
card… 1 point to force re-rolls on
Agility Dice? Pretty darn powerful… But in any case, it does seem that FFG is
taking careful notes and adjusting things as time goes on to balance the game
and keep it there. Compared to pretty
much every other gaming company has failed at this if they even bothered to
try? I think the huge and growing
tournament scene and the fact that for the most part, FFG can “print its own
money” when releasing things and the fact that Retailers cannot keep it on
their shelves answers that… Look at the
40K tournament scene these days and good luck doing so… From its height in the 5th Edition
there does seem to be a LOT fewer events and attendance at those? Of course, I have not played in several
editions myself, so I could well simply be missing it. Privateer Press with their Warmachine/Hordes
have a good scene going, but not I think nearly as large as the others. Locally it is pretty big, but hell, we had a
HUGE Confrontation scene back in the day…
Heard rumors of that coming back, so we’ll see… But in any case, we’ll see …
Back on target, FFG seems to be growing and maintaining the
balance of their game… With Disney
making movies every year now and expanding things in all directions it seems
that this product will have a VERY long life and a popular game well into the
future if they continue as they have up to now.
As I said, testing for the Hanger Bay Event Saturday… Tried my TIE Defender/Bomber list and was
able to successfully fly BOTH Defenders into a combination of mines and a tiny
rock to kill them BOTH in a single turn…
To be fair, they were damaged heavily, but still… Went from easy cleanup with me losing maybe
one ship to just lose with my dialing in 3 Hard rather than 3 Bank as I thought
I had… Lesson learned J And why we practice…