Feeling like I am just being stubborn sticking with the
Firesprays. Got in a few more test games
and I THINK I know what I’ll be doing should I go with this option for the
Champaign Titan SC…
The first one that is close to what I have been flying
recently is:
BobaKath (100)
Boba Fett (Scum) — Firespray-31
|
39
|
Fearlessness
|
1
|
Seismic Charges
|
2
|
Tactician
|
2
|
Glitterstim
|
2
|
Extra Munitions
|
2
|
Long-Range Scanners
|
0
|
Slave I
|
0
|
Ship
Total: 48
|
|
|
|
Kath Scarlet (Scum) — Firespray-31
|
38
|
Expertise
|
4
|
Heavy Laser Cannon
|
7
|
Dengar
|
3
|
Ship
Total: 52
|
|
|
Kath is pretty well fixed.
Accurate as Hell, I just need to maintain discipline and go slow with
her. Fett on the other hand is much more
of a brawler with that setup. Tactician
in the Crew slot. Not sure about the
second Bomb. J The Bomblet Generator in the upcoming H-6
Scurrg will be a perfect fit but it is coming out in the next wave.
Next up is a bit different:
BobaKath (100)
Boba Fett (Scum) — Firespray-31
|
39
|
Expert Handling
|
2
|
Seismic Charges
|
2
|
Inspiring Recruit
|
1
|
Glitterstim
|
2
|
Seismic Charges
|
2
|
Andrasta
|
0
|
Ship
Total: 48
|
|
|
|
Kath Scarlet (Scum) — Firespray-31
|
38
|
Expertise
|
4
|
Heavy Laser Cannon
|
7
|
Dengar
|
3
|
Long-Range Scanners
|
0
|
Slave I
|
0
|
Ship
Total: 52
|
Kath really just gets the Long Range Scanners to pick up the
TL early in the game. Fett with Expert
Handling allows me to Barrel Roll with the Firespray and it can shed a Target
Lock. Not sure about the Inspiring
Recruit and extra Bomb… Might go K-4 for
the TL with a Green… Or even better
Countermeasures… For that one golden
turn where I could roll in, have 3 Agility and Focus Conversion with Rerolls… So, I could run right at something and trust
that I could survive the encounter hoping to do a LOT of damage on the way
through. Might try that…
Otherwise I can go with something completely different like:
Dengar Fenn (100)
Dengar — JumpMaster 5000
|
33
|
Push the Limit
|
3
|
Extra Munitions
|
2
|
Proton Torpedoes
|
4
|
K4 Security Droid
|
3
|
Unhinged Astromech
|
1
|
Glitterstim
|
2
|
Engine Upgrade
|
4
|
Punishing One
|
12
|
Ship
Total: 64
|
|
|
|
Fenn Rau — Protectorate
Starfighter
|
28
|
Push the Limit
|
3
|
Seismic Torpedo
|
2
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 36
|
SO many points just thrown onto Dengar… But with the alternative being another cheap
ship that seems like throwing MOV away… So,
2 PTL aces at PS 9 to Arc dodge. Since I
expect to see a LOT of high PS Imperials locally this might not be bad… Maybe drop the Protons to get a good Initiative Bid since PS 9 seems to be the thing I see a LOT...