So, went over to Bloomington for the X-Wing SC… Last year it was huge, capped out at 64
players and took over the whole store.
This one, there were 14 players.
A lot of folks I knew, and it was all pretty laid back and relaxed as we
all acknowledged that v1 of the game is dying and we are all mostly waiting on
v2 to be released this Fall…
I wound up flying:
FelVaderReaper (99)
Scarif Base Pilot — TIE Reaper
|
22
|
Director Krennic
|
5
|
ISB Slicer
|
2
|
Lightweight Frame
|
2
|
Advanced Ailerons
|
0
|
Ship
Total: 31
|
|
Soontir Fel — TIE Interceptor
|
27
|
Push the Limit
|
3
|
Multi-spectral Camouflage
|
1
|
Autothrusters
|
2
|
Royal Guard TIE
|
0
|
Ship
Total: 33
|
|
Darth Vader — TIE Advanced
|
29
|
Veteran Instincts
|
1
|
Advanced Targeting Computer
|
1
|
Engine Upgrade
|
4
|
TIE/x1
|
0
|
Ship
Total: 35
|
|
First game was streamed on https://www.twitch.tv/beergeekgamer
So, given to understand Johannes and The Zack Matthews (Carolina Krayts) were
commentating… Lost Fel to a single Range
3 Harpoon as I rolled zero paint for my first 12 Agility dice… Then Vader took apart Patrick’s list. He ran Kulda, Nym and Jostero with the
Harpoons, but Nym had the ABT in place of the normal TLT… So, this was the first time the Jam action
also paid off in a huge way for me. Roll
in, take away the Target Lock, then just pile on another token to eat the next
attempt to TL or Focus… Meant he was
running Kulda on naked dice with 1 Agility while my Reaper chased with 3 dice,
usually modified. That only ends one way. Mean time Vader showed the PS 10 Nym that PS
11 on something that does 2 Actions and can double reposition is just WAY too
good. The traditional defense being the
TLT threatening the 360⁰ arc, so no Arc Dodging mattered not being present showed
why those were at the time necessary.
So, got paired up against another good player I had played
there several times before… Essentially
a mirror match with his Reaper having only Palpatine on it. This will come up later. He had Vader and the Inquisitor kitted out. So, slight difference, but essentially the
same list. I hunted down and killed his
Palp carrier while he killed my Reaper…
Got his Inquisitor down to 1 Hull, but just couldn’t kill it. So 31-32 loss.
Game three put me up against Will with his 5 X-Wings. PS 2 Rookies with the Flight Assist
Astromech/Integrated Astromech and the Renegade Refit/S-Foil upgrades… Another REALLY long game. He flew his formation really well, I split
Vader off to try and draw them out of position so I could crash in and take
them one at a time. I got lucky and did
something unexpected, a 3 Bank away followed by the boost/barrel roll to dodge
4/5 arcs. Fell and the Reaper finally
made it into position to start working the X-Wings over… Well, Vader dodged what he could over the
next few turns, but eventually even he dies…
I had killed one of his and all the rest were on fire… NO shields left, most had kicked their Droids
to dodge the killing Critical Hit, but time expired before I could actually
kill a second one… So 20-35 loss… Seeing a theme here. Games run to time and there is a lack of
Damage to finish off ships. So, pretty
exhausting to play over a longer event…
Game 4 was against Kevin, he had 2 Reapers and
Vader… Again, another theme. Tyler played this one as well and he won it
out. The Jam action on a pretty darn
good Ship is VERY powerful. Thinking my
exhaustion caught up with me, I put the Advanced Prototype on Fel… Stripped a LOT of Shields, but once again
failed to actually kill things. Think I
finally got his Palp carrier off the table, but it was a bad one…
So, with Gen Con coming up in 2 weeks… The Reaper is a keeper. I feel like the TIE Defender would be
something to slot in for Vader… Fel was
fun maybe? Or the Inquisitor. Those 2 are more or less interchangeable, but
I lean more toward Fel just to have something different. So, something like:
FelRyadReaper2 (100)
Scarif Base Pilot — TIE Reaper
|
22
|
Director Krennic
|
5
|
ISB Slicer
|
2
|
Advanced Ailerons
|
0
|
Ship
Total: 29
|
|
Soontir Fel — TIE Interceptor
|
27
|
Push the Limit
|
3
|
Stealth Device
|
3
|
Autothrusters
|
2
|
Royal Guard TIE
|
0
|
Ship
Total: 35
|
|
Countess Ryad — TIE Defender
|
34
|
Push the Limit
|
3
|
Twin Ion Engine Mk. II
|
1
|
TIE/x7
|
-2
|
Ship
Total: 36
|
|
No bid though and PS 9 is…
Quaint. So many things moving
after Fel… The Countess in the Defender
however is going to be a beast… Token
stacks for days, adding in the ability to strip Shields and give her a fourth
Shield. The inquisitor slots right in,
and might be a better choice… Working a
trade for the Imperial Aces pack for some of my old STAW stuff, so that might
be the kicker as to which I actually bring…