Tuesday, August 7, 2012

So, Allies for the Fleshtearers?

So far my lads are 2-0...  First Blood being a common secondary VC, and dropping the Sternguard right into a gunline...  Well, not much survives their "special attention".  Since Jake and I killed a LOT of each other's armies, me going first and being hyper aggressive for the first kill points is the only thing that saved me...

So, with the 100 point tax on non flier armies in the form of the Aegis line with the quad gun in my armies now...  1850 league, but I am playing at 1750.  Though the Scouts rocked the gun line, killing the incoming flier and clearing some Thousand Sons off of an objective.

Thinking about bringing Eldar or Wolves as an allied detachment against some of the more Psycher heavy forces...  Jake had 4 Psychers, and the new complete lack of defense was really telling...  Though having a Demon Prince's head explode on box cars was cool, NOT something to count on...

With the Eldar, I can completely deny spells, I mean "Psychic Powers"...  For a time at least.  Thinking that if a GK force decides to off him, I am in trouble.  Pathfinders for the gun line/objective camping...  If they CAN hold objectives that is...

Wolves, being Battle Brothers can mix in a bit better...  Grey Hunters in a Razorback or Rhino, the Rune Priest, maybe a Wolf Priest?  Oh, and Long Fangs maybe :-)...

Something to think about...

Monday, August 6, 2012

Fleshtearers for today...

Well, I'll either be fielding my army that I brought last week or:

Reclusiarch (Jump Pack, PF) 170
Death Company ( Jump Packs, 2 PF/Bolter) 295
DC DN (Fists, Magna Grapple, pod w/ beacon) 185
Scout Squad (10, 8 sniper rifles, HB or ML, SGT w/PF sniper rifle) 175
Assault Squad (hand flamer or PP, SGT w PF/hand flamer) 370
  Land Raider (MM)  (225)
Sternguard (10 in Drop Pod, 6 Melta, 4 plasma combi, pod has beacon)  350
Sang Priests (1 BP/PW to run with Assault Squad, 1 basic to run with Scouts) 115
Whirlwind  90

Aegis line and AAA  100

The Whirlwind is just there because I had 90 points :-)  Could I suppose go for Speeder or a pair of Attack Bikes in the future...  Basically, going to abuse the Aegis and the Scouts with Camo Cloaks to get really good cover saves, the Sang Priest can man the AA gun for the BS 4.  WW can sit behind a building and chuck Ord...  Weak Ord, but Ord, one round that ignores cover saves....  Between that and the Sternguard's rounds that can, thinking that I can pin/destroy important things hidden away on the weaker armies like IG and...  Well, OK, IG :-)  Maybe Tyranids, but...  Sternguard can either suicide in, or set up in cover and shoot special rounds...  Land raider?  Well, mostly just to scare people who think AC/ML are going to work for AT...

:-)  Might even work, who knows...  FAST, aggressive, and fits my play style, so I think I can make it work against a fair number of things...


Sunday, August 5, 2012

Next week's list....

Well, last week I brought a fairly random list, but playing against a new guy and spending more time teaching the game than worrying about the game...  Guessing this week will be against one of the regulars...

Playing around with the idea of an Infantry horde...

Librarian (jump pack, powers?)
Chaplain (jump pack, power fist?)
Death Company (7, 2 with PF/bolter, jump packs)
DC DN armed with ? The Cuisinart Claws or the DN CCW...
Scouts (10, snipers and a heavy bolter or ML, SGT with PF)
Sternguard (10 combi weapons, Drop pod w/beacon)
 Sanguinary Priests (2, 1 jump pack, 1 storm bolter)
Dev Squad ? (HB, 2 ML)

Aegis line with AA guns...

Might need a few more pods :-)  Think that this would do OK against some of the horde lists....  We'll see I guess...

Saturday, August 4, 2012

So, Maggie and the girls are in the Frozen North...

So, I have a bit of time on my hands....  In some ways, kind of sad, but I got a LOT of painting done...  No parties, I don't drink anymore...  But getting a fair amount of painting done :-)

Pics follow:








So, a bit of conversion work getting the Chaplain and Scout SGT WYSIWYG...  Fair number of the assault troops as well, but those I mostly just converted to me own fighting style...  The knife in the left hand rotated and facing out, resting against the forearm to keep the blades out of the way...  Edit:  And, yes, the guy with the hand flamer IS flipping the enemy off :-)  Keeping the lads attitudes about the same as my own...  They are nae kilted, but I understand the whole Berserker thing :-)

But the lads are coming along nicely...  Now to get to work on the vehicles I guess...

Wednesday, August 1, 2012

More building....

Not a whole lot going on, Maggie and the girls are up North for the week...  I'm getting wild, painting toy soldiers and working on my motorcycle.

So, a little painting, but mostly working on modeling.  Chaplain swapping out a bolter for a power fist and getting ready for the jump pack magnet mount.  Not sure if I NEED to, but guessing that having at least a squads worth of the lads to field as either Jump troops or riding in a Land Raider...

Working a bit on the Death Company DN as well...  Looking like that will remain a part of the army for the 125 points. If it gets its charge off, 6 Str 10 AP 2 goodness?  Yes, thank you...  Yes, the Str 7 Cuisinart mode claws is amusing, and might even be amusing against say, a horde...

Other than that, the Scout SGT got his camo cloak, and some of the other lads got a bit of paint....  Guessing I start making combi weapons and basing...  Oh, and build the bloody Drop Pod :-)

Yes, tired and free form rambling...  Dealing with hordes, not so sure...  Against IG, I have the Sternguard dropping in...  Depending on how well hidden his Command Squads, Heavy Weapon Squads and Artillery are, well that will dictate the target selection....  The Ignore Cover rounds are still AP 5, so they should kill off IG easily, and the Melta shots should deal with vehicles...  Tyranids, I have the Hellfire rounds for the wounding on 2+, Melta, etc...  Still not sure for AAA, so I'll probably bring the Aegis line for my Scounts, or maybe be cheesy and have Gabriel Seth or the Librarian shoot the bloody gun for the BS 5 twin linked Heavy 4 shots...  Not sure I can deal with dual Storm Ravens or squadrons of Valkyries/Vendettas with the Str 7 shots, but thinking the AV 10 DE fighters or AV 11 Marine fliers are in trouble.  But, will deal with that when I have to I guess :-)

Friday, July 27, 2012

Fleshtearers starting Monday...

So, looking at taking these lads out...

Gabriel Seth (Will ride in the LR w/ his guards)
Chaplain (Jump Pack, Power Fist)
Death Company  (7, Jump Packs, 2 x Faust)
Death Company DN
Scout Squad (10, 9 Sniper Rifles, SGT w/ Faust, Heavy Bolter)
Sternguard (10, 6 Combi Melta 4 Combi Plasma)
  Drop Pod (Locator Beacon)
Vindicator (Siege Shield)
Honor Guard (Various weapons, Medic)
  Land Raider (Pintle MM)

so, since I can only reserve half of my force, I think I can customize what I drop in on turn 2...  Drop pod on turn 1 with the beacon, maybe it even survives...  Meanwhile the Sternguard can combat squad, and shoot the hell out of something they've dropped on top of...  Mind, it really works best as player 2, and hopefully against someone who brought a small number of high value targets...

Being able to pre-measure now, with the exception of the Scouts and Vindi, I CAN drop the rest of the firce in...  BA can Deep Strike their Land Raiders if I feel like being silly...  Unfortunately, I can only drop in 50%...  So, the Raider is unlikely...  Probably start it behind something, hide the Vindi behind a building, the DC DN behind one of those :-)  Scouts do their thing...  DC will probably drop in, or maybe be my backfield security if I drop the Raider in...

Not sure what to about aircraft really...  And my Psy defense consists of hoping they roll 11+, or I roll lots of 6's :-)

Wednesday, July 25, 2012

So, Fleshtearers it is...

Got in a bit of painting this evening...  Testing out a slightly different scheme for my new Sternguard...  So, Copper/Bronze helmets...  Now to build a bunch of combi weapons :-)  Oh, and the drop pod...  I'll actually have to finish that project...

Looking like either Gabriel Seth or a Librarian to lead out the lads...  Thinking they ride in a Land Raider with an Honor Guard or maybe an Assault Squad.

Sternguard in Drop Pod with a bunch of Combi Weapons...

Death Company led out by a Chaplain (power fist), jump packs...  A few Power Fists as well...  The mobile hammer...

Death Company DN...

Scout Squad (SGT w/PF and sniper rifle, 8 snipers 1 heavy bolter)

Vindicator w/ siege shield

So, small army...  Hyper aggressive, with the ability to drop right in on top of the enemy.  Fits the fluff I think this fits the desperate situation they find themselves in.  No choice but to hit fast, hard and decisively and win or die quickly...  Not going to hold many objectives :-)  but can kill a LOT of stuff...