Tuesday, December 9, 2014

Ah, Blood Angels and more Wing stuff...

So…  Looking like the Blood Angels are coming up next.  Not sure I’d call them rumors, GW has announced and people are posting stuff from books they have in hand.  So far, completely underwhelmed as a Fleshtearer’s player.  Gabriel Seth goes to “Lord of War” slot from HQ.  If I’m honest he was mediocre as an HQ, I mostly played him because I liked the model and it was amusing.  He was NOT the most effective HQ I could field by a long shot, and he seldom got his points back lacking Eternal Warrior and dying to the first Str 8 hit…  Yes, there were games he went on a rampage and nearly won the game for me singlehanded, but FAR more often he wandered around a bit with his bodyguards and played “Linebacker” for my force.  Librarian powers are looking “meh”…  Not bad per se, but nothing to bring them up to the top tier.  Mephiston going HQ and gaining the IC rule?  OK, I HAVE the mini but never bothered to field it.  I killed it plenty because a lot of people read the Vampire Lord stat line and thought it was a one man army.  Then I would drop my plasma/melta lads in to kill him in a single round of shooting…  Yeah, he can go into a Squad now and ride in a Transport…  ‘course he cannot really use his magic, I mean “psychic” powers then, so…  CPT Tycho looks like he loses everything that made him interesting and playable, so another shelf model.  Sanguinary Priests lose Terminator Armor.  So there goes yet another converted model for me to the shelves of obscurity…

Vanguard Vets lose their assault from Deep Strike.  Knew it was coming, so not a surprise, just NO reason now to bother fielding them now.  Death Company lose some things, but Jump Packs go to 3 points for them…  By an odd coincidence I have a whole mess of them with Jump Packs because the 3rd edition silliness was such that this was a no brainer configuration…  Might be again.  But then they are not Troops I think and never could HOLD anything.  Just win by killing everything else.  DNs are…  Well, they don’t really change much at all, so they still are worse than a MC in just about every way.  No cheap AAA, no access to cheaper Interceptor type fliers, no Centurions and only the base Rhino hulls are fast now with the Baal Predators…  The Fast Vindicators were one of the very few good tanks TO field for a BA force.  Predators had a niche role being able to move 6” and fire everything, but…


Grav weapons in some places and Heavy Flamers for Tactical Squads and Sternguard…  OK, nice I guess.  So, looking like a fairly substandard Codex overall.  Still nothing to even come close to the top tier stuff and NO reason for me to put down $50 for the incomplete book and “more” later to get the inevitable “supplemental” books and Data Slates/Formations/Whatever Else…

Not sure what comes next for Warmachine...  Mostly painted army ready for the next league...  I'd say they are all ~90% painted...  Well except for the Forge Guard, they're at 0...  Bases and firing arcs need to be done too, so they should be ready to go next time.

Looking at picking up a bit more X-Wing...  The Rebel Freighter looks interesting, and I have a few B-Wings, so I should be able to field a decent if predictable Squadron...  A few more folks were talking about playing Star Trek Attack Wing, so that might come back...  And the 20th is the first D&D Attack Wing OP at the Gopher...  So, some things coming up...