Chappell week 4
Faction: Rebel Alliance
Points: 300/300
Points: 300/300
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Intel Officer ( 7 points)
- Electronic Countermeasures ( 7 points)
- Redundant Shields ( 8 points)
- XI7 Turbolasers ( 6 points)
- Admiral Ackbar ( 38 points)
- Intel Officer ( 7 points)
- Electronic Countermeasures ( 7 points)
- Redundant Shields ( 8 points)
- XI7 Turbolasers ( 6 points)
Assault Frigate Mark II B (72 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Enhanced Armament ( 10 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Enhanced Armament ( 10 points)
1 Dash Rendar ( 24 points)
Fleet created with Armada Warlords
At 300 points this list is really just broadsides with Red dice for damage... Not a lot special, just broadsides...
At 400 points it gets more interesting... We'll see what level we play at. A LOT more squadron action there, and with the release of the Wave 2 fighters, there are a LOT of really good things out there...
For X-Wing I am going to fly the following:
Eaden Vrill — YT-2400 | 32 |
Intelligence Agent | 1 |
Anti-Pursuit Lasers | 2 |
Ship Total: 35 | |
Poe Dameron — T-70 X-Wing | 31 |
Veteran Instincts | 1 |
R5-P9 | 3 |
Autothrusters | 2 |
Ship Total: 37 | |
Gray Squadron Pilot — Y-Wing | 20 |
Twin Laser Turret | 6 |
R3-A2 | 2 |
BTL-A4 Y-Wing | 0 |
Ship Total: 28 | |
Looking like the Regenerating Ace in Poe, Vrill with the turret and blocking/APL... Turret getting the +1 dice for Stressed targets... The Grey is just there to stress things... We'll see how it works out... |
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