Looking like I have 2 events this weekend… Mattoon and Champaign, so I have the
opportunity to play multiple lists…
Which is good because I have 2-3 lists I really want to fly. I picked up a third Wookie gunship and have
that as my primary list as follows:
Wookies
everywhere 2 (100)
Lowhhrick — Auzituck Gunship
|
28
|
Predator
|
3
|
Tactician
|
2
|
C-3PO
|
3
|
Ship
Total: 36
|
|
Wookiee Liberator — Auzituck
Gunship
|
26
|
Expertise
|
4
|
Tactician
|
2
|
"Chopper"
|
0
|
Ship
Total: 32
|
|
Wookiee Liberator — Auzituck
Gunship
|
26
|
Expertise
|
4
|
Tactician
|
2
|
Ship
Total: 32
|
|
Nothing subtle here…
Form up, stick together and know that you will Stress the hell out of
anything that you catch at Range 2…
Think it was Chris from the Carolina Krayts podcast who
said that the Auzituck with Reinforce is about the equivalent of a 4 Agility
ship… Against MOST things… I have not had much success against Ordinance
lists with this, so I suspect that will be the big weakness. Solid list, the ships have SO much Hull that
it can take the one big hit and keep fighting.
2 hits and, well… Hopefully that
expended the Ordinance tubes and your remaining 2 Ships will have a much better
time against the other list… But solid,
more “fun” list…
Other lists are based around the Harpoon Missile. I have 2, depending on what else is out there…
CobraFennN'Dru (100)
Viktor Hel — Kihraxz Fighter
|
25
|
Push the Limit
|
3
|
Harpoon Missiles
|
4
|
Scavenger Crane
|
2
|
Engine Upgrade
|
4
|
Autothrusters
|
2
|
Stealth Device
|
3
|
Vaksai
|
0
|
Ship
Total: 37
|
|
N'Dru Suhlak — Z-95 Headhunter
|
17
|
Lone Wolf
|
2
|
Harpoon Missiles
|
4
|
Scavenger Crane
|
2
|
Guidance Chips
|
0
|
Ship
Total: 25
|
|
Fenn Rau — Protectorate
Starfighter
|
28
|
Push the Limit
|
3
|
Proton Torpedoes
|
4
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 38
|
|
Viktor or Cobrabane, Viktor having PTL, Cobrabane having a 1
pointer like VI… Fenn Rau at PS 9 ant
PTL for the “in your face”, dangerous but…
2 Harpoon carriers and one of them likely a 5 Dice attack…
Last time before the new ships hit 7 December… SO much changes then that I think we’re in a
weird half-meta… Am really kind of
hoping that a new FAQ hits as well nerfing the Advanced Sensors with the TIE
Silencer having the System slot and EPT to do the silly Boost, Barrel Roll then
reveal a Green to clear the Stress silliness.
I have done this on my Brobot build and with Guri on the Star
Viper. It is silly where you can go, and
seeing the dial for the Silencer with a lot of Green… Guess we’ll see J… But PS 11 will be the new way to go for a lot
of things…