So, only a little bit of X-Wing over the long break… Much work on house, etc… But DID listen a few times to an excellent
cast from the Carolina Krayts (http://carolinakrayts.libsyn.com/podcast/listener-4-how-to-git-gud-and-other-aspects-of-being-good-at-games). SO much excellent content in this
episode. They did skip all of the normal
silliness and it mostly concerns game theory and how to get better at the game.
Not entirely sure how much of this will end up with me on
the table at the local events at least.
Mattoon is too small a venue to really bring out the “big guns” as it
were. Titan IS big enough, but the local
Meta is… Well, weird. I’ve played some of the better “Meta” lists
locally like the Triple Wookies. Did OK,
but it HAS been a long while since I made a local cut. My “Try Hard” list (Nym/Dengar) made the cut
at the larger SC in Bloomington.
Exhausting to play so many games, especially as the day went on and the
quality of the opposition continued to improve.
NOT saying that the early rounds were pushovers, I simply had a better
list than several of the guys I played against.
Oh, and I actually flew it pretty much perfectly against several of the
other players. Arc Dodging with a Heavy
Bomber against TIE Fighters should not happen, but there it was… Does not really happen anymore after the
nerfing, but…
Looking at flying at LEAST one Starviper… Slippery bastards they are, and I find that I
really enjoy flying them. JUST have to
remember not to do something silly like say end up at Range 1 of a pair of TIE
Defenders lest I simply melt in a single turn…
Most likely this one:
OberosFennThweek (97)
Dalan Oberos (Kimogila) — M12-L
Kimogila Fighter
|
25
|
Veteran Instincts
|
1
|
Harpoon Missiles
|
4
|
Unhinged Astromech
|
1
|
Guidance Chips
|
0
|
Ship
Total: 31
|
|
|
|
Fenn Rau — Protectorate
Starfighter
|
28
|
Push the Limit
|
3
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 34
|
|
|
|
Thweek — StarViper
|
28
|
Advanced Sensors
|
3
|
Inertial Dampeners
|
1
|
Autothrusters
|
2
|
StarViper Mk. II
|
-3
|
Virago
|
1
|
Ship
Total: 32
|
|
|
Missiles on the PS 9 reloadable ship… Fenn is always solid and Thweek is kind of a
wild card. 99% of the time he’ll just
copy the highest PS out there. Given the
likelihood of the PS war continuing, having the bid and likely the highest PS
backed with 2 9’s puts me in a pretty good place.
Other list I am looking at is:
FennGuriThweek (97)
Guri — StarViper
|
30
|
Intensity
|
2
|
Advanced Sensors
|
3
|
Inertial Dampeners
|
1
|
Autothrusters
|
2
|
StarViper Mk. II
|
-3
|
Virago
|
1
|
Ship
Total: 36
|
|
|
|
Thweek — StarViper
|
28
|
Autothrusters
|
2
|
StarViper Mk. II
|
-3
|
Ship
Total: 27
|
|
|
|
Fenn Rau — Protectorate
Starfighter
|
28
|
Push the Limit
|
3
|
Autothrusters
|
2
|
Concord Dawn Protector
|
1
|
Ship
Total: 34
|
2 Starvipers bouncing around with Fenn as the real threat… Thweek being on the cheap end it might not be
as effective, but it WILL be fun to bounce around the board a bit I think…
Really concerned about hitting loads of Imperial Gunboats… Thinking they are about the most efficient ship
out there at this point, and that’s why I am looking at flying something odd
like Vipers… Fly odd and dodge arcs I
hope…
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