Monday, February 18, 2019

X-Wing League, final run coming up...


So…  Got in 4 of my 6 League games.  First was just my Dash/Roark list to practice for the Bloomington event.  Next 3 were 2 B-Wings and Norra.  The first was the ARC and Sabine.  Successful, but felt like it was seriously lacking hitting power.  Last 2 were Braylen and Ten in their B-Wings with AP5 taxiing Leia and Norra in her Y-Wing to provide the hammer.  She WAS seriously overloaded with the R-3 mech, Vet Gunner, Proton Torpedoes AND Bombs to go along with the Ion Turret…  Think I can count on one hand the number of times I actually got to fire the bloody Ion turret and NEVER used the Gunner.  The Torpedoes and Bombs on the other hand…  THOSE were awesome.  The R-3 to give 2 TLs was nice, and having the Reload action in my pocket as it were meant I was not overly concerned about “holding” my Torpedoes if I had ANY shot.  The threat of the fully modified Proton Torpedo was enough to keep things like Fenn Rau REALLY cautious.  He and Guri dodged Arcs as often as they could to avoid Norra, and usually meant they had no shot, so that worked for me.  Braylen and Ten were solid work horses in the list.  USUALLY having the fully modified shot, and the FCS on Ten proved its worth I think.  In each game I dialed in Reds thinking I would activate Leia and have Actions, etc…  And then forgot to activate her.  Ouch.  Didn’t hurt me TOO badly as the Reds I dialed in were moves that the opponent did not anticipate as “only a fool would do THAT”…  Well, I did J  Took a turn or two to swing back around to line it up again and then it was devastating with the Y and B’s forming a kill box and having fully modified shots to take down whatever I had in the box…  Still, it was good, but I think there is another iteration due for my remaining games in the League:
BBYNorraAP5 ver2 (199)
Braylen Stramm — A/SF-01 B-Wing
47
Elusive
3
Jamming Beam
0
Ship Total: 50
Half Points: 25 Threshold: 4

Ten Numb — A/SF-01 B-Wing
46
Trick Shot
2
Fire-Control System
2
Jamming Beam
0
Ship Total: 50
Half Points: 25 Threshold: 4

AP-5 — Sheathipede-class Shuttle
32
Leia Organa
2
Ship Total: 34
Half Points: 17 Threshold: 3

Norra Wexley (Y-Wing) — BTL-A4 Y-Wing
41
Ion Cannon Turret
4
Proton Torpedoes
12
R3 Astromech
3
Proton Bombs
5
Ship Total: 65
Half Points: 33 Threshold: 4

Trick Shot on Ten Numb can become a 3 point Talent for Norra should such a thing present as a better option?  Or just move TS over there to the Y-Wing I suppose…  Double down on the “I’m here to hit things” that she does.  NOT giving up the Torpedoes or Bombs as they were golden for me.  And of course my willingness to call in “Danger Close” and bomb my own stuff to put the Criticals on their Ships seemed like it shocked my opponents…  Side note, I HAVE called in Air Strikes and Artillery and do not think I ever called it in anything other than “Danger, Close” since I had a great deal of faith in the US Army’s ability to deliver ordnance where I was directing it…  Well, that and of course I needed it where the enemy WAS, so J  But in any case, my last Proton Bomb hit Norra AND Ten Numb, stripping a Shield on Ten and hitting Norra for a Critical to put a Critical onto Fenn Rau…  Fuel Leak showing, 2 Hull remaining  so it was a death sentence since he could not have avoided it having K-Turned onto the bomb to line up the Range 1 shot into Norra to kill her…

I think Elusive on Braylen is a decent call…  I do a fair number of Reds with the B-Wings, and so regenerating the Charge should be possible easily enough.  Seeing that Talent used a fair bit, and it is “ok”…  Rerolls are nice, and it should extend the timer I am on with this list.  All about Offence, Defense is just the sheer amount of Hull/Shields I present on my gun line…  Leaves me with 3 points as I am trading the Vet Turret Gunner in…  Trick Shot doubled all the way to 2 points, and it is still too cheap I think, so that is a contender.  Ten with Elusive is I suppose a possibility, but I would prefer to put in something Offensive to keep with the theme and obvious synergies within the list…

Match up wise?  Seems like it does well against the “large” ships and Ace type builds.  Have yet to face a real Swarm in this edition outside of some very early practice games, so not thinking I’ll see them locally at least.  One Swarm I AM concerned about is the 5 Y-Wing squad I have seen on the table…  I have 4 Ships technically, so I should match fairly well if only my ships were not mostly Agility 1 and easy prey for Ion Turrets…  THAT could completely wreck my squad.  Guessing I’ll be doing the “Go FAST, hope to avoid them” using Leia to give me the ability to move quickly with 3 Banks and 4’s to close and have modified shots.  Close in, take the flank off the table and run like Hell…  Circle around and repeat, daring him to chase my Bomber…  Still, not a list I relish facing and I suspect it will not exist in the longer run as it is just a bit TOO efficient…   







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