Friday, October 17, 2014

Waiting for answers, so... Gaming stuff :-)

So, cleaning up the basement and getting in some painting…  Not finding a color scheme for my Forge Guard that I particularly like.  I think that the Grey-Green with Copper trim would look boring on them, albeit uniform with the rest of my force.  The half Grey-Green and white looks pretty terrible, an I’m just not sure what else would work.  The Metallic Green I use for my Circle Armor might be OK(ish) and I might test one out…  A Forrest Green perhaps?  Not sure…   But have the Bear base coated, all of my Warcasters are assembled and getting some paint on them.  Slowly coming together.  Only thing I am lacking to field it as a proper army would be more War Jacks.  I have only the 2 Lights which are good for what they are, but…

Have to admit the Colossal looks interesting to me, and since I am seeing more and more of them at the Gopher…  We had a pretty long chat about them and the 40K equivalents with the Knights and Titans at the store this week, and it is pretty obvious that I am not alone on my “wait and see” to see what happens to 40K.  The MCs in general being just better than Vehicles and 40K being perceived as completely broken as long as the Eldar are unchanged and the Tau are still right up there with them.  The Colossals are big and powerful but really do not seem overly difficult to deal with.  Contrasting to the Eldar Wraith Knight which IS hard to deal with.  The Eldar has speed, HtH ability, great shooting attacks and can be easily healed.  I guess the Colossal CAN be healed, but not as easily as it is damaged.  The Rhulic Colossal is 18 points, and while I can see this being half of my Army (coming in at 11-13 points) it will be a pretty good one I think…  Not game breaking good, but a huge target and it fits the “Dwarf” mentality of being slow to move, but resilient and difficult to move OFF of the ground they choose to fight on.  Some good synergy with a lot of my Rhulic Infantry allowing firing without obscuring the target.  So, I can screen my big War Jack with my Infantry an still shoot.  Keep one of the War Casters up there to protect my lads from random blast damage, especially with my own 4” blasts going out only 10”, so chances are good I’ll be firing “Danger Close” to my own lads.  But in any case I guess I can trade off some MtG for more Rhulic stuff… 

Cygnar is coming along for me.  Mostly I look at the old casters as “OK”, with the newer ones seeming to have a much easier time dealing with the current environment.  CPT Kraye and Constance Blaize are two I think that are my “top tier” ones.  Blaize leads out my Paladins, an becomes essentially a guided missile killing off War Casters or whatever she needs to.  Effectively MAT 9, Weapon Master with a POW 13 Spear giving her 2” Reach…  And she can boost of course.  Just have to have something else “Morrowan” in there with her.  Thus the Paladins and the Solo in every list for her.  Kraye is just all about Cavalry.  Light Jacks with the Light Cav rules?  Yes Please!  So, I have moved from “Cygnar Shoots Things” to a more reliable assassination run sort of game with the Paladins of all people providing the ability to simply walk over and kill the War Caster…  Not what I expected, but very effective.

One more STAW event on the calendar in a few weeks.  It is the OP 3 for the Collective stuff, so fighting against the Borg again…  Faction Pure, so I’ll probably load up the Enterprise E, Sovereign  Class ship and see what I can do.  I STRONGLY suspect it will be a very short game as the Borg cube itself is simply too stupidly powerful, and not a lot of folks will be playing in any case.  Some of the lads are looking to get a “Space Day” together at the Gopher and looking forward to that I think…  Would love to get in more casual games I think.  The hyper competitive ones that the prize ships with their potential game breaking power and rarity are I think causing the game to die out quickly here.  A shame, kill off a few of the stupid combos and perhaps there should be an adjustment of some of the ships point costs.  Borg mostly, perhaps Voyager an Enterprise D…   Basically, the 360 fire arc is simply too good, and the Federation one is fairly limited.  I think the problem is corrected and there is a really good, fair point value assigned to that with the card shipping with the Enterprise E.  So, really just a few tweaks, but WizKids appears to have left this game on autopilot as they prepare for the Dragon game hitting this Month.  So, hoping they get it together soon as this has the potential to be a really good, long term game rather than just a “2 year run” game that it is looking like WK has budgeted for…


So, let’s see…  40K shelved, 30K some further assembly coming along…  STAW dying, hope to revive…  X-Wing looks good, but have limited ships and REALLY not thrilled to be buying into yet another game.  Warmachine/Hordes continuing to grow and be fun to play.