So, looking at the rules for the Heresy stuff and other
Forgeworld things… Seems like therein
lies the answer to some of the cheesy silliness. Sad to say, but without a major FAQ or
revision from GW it is looking more and more like FW again is the only way to
achieve actual balance in the game. Not
sure if people out there are still using the FW AAA… We used it a bit here and the Mortis class DN
is a staple for the DA players, but the
things like the IG platforms? Not really
at all… But only a small number of IG
players locally, and as the main one is playing an armored force with air cover
of his own, I think he is FAR less concerned about enemy fliers…
Was reading a battle report earlier over on BOLS (http://www.belloflostsouls.net/2013/10/30-40k-batrep-sons-of-horus-vs.html)
that pitted a Heresy era force up against an ultra-modern Tau force loaded out
with 4 (!!!) Riptides. So, showing the
ease of abuse with the ability to ally with your own army to gain additional
HQ/Heavy/Whatever slots… Something I am
thinking is an issue, but what would I know…
In any case, the Chaos player brings a force essentially consisting of 3
specialist Land Raiders… Well, one
Spartan which I guess is no longer a Land Raider (MINE are, both of the bloody
things J)
and 2 Phobos class Raiders, all of which had Ceremite Plating meaning no Melta. So, without Melta, that means really only MC
coming over to kill them in HtH and risk being dragged down by the CC
Terminators inside… If they don’t just
die to the masses Twin Linked Las Cannons that is… 8 of them in this configuration. Might be overkill for a lot of things, but
barring some lucky rolling, should put enough Wounds onto one/turn to at least
scare them… Yes, 4 are going to be a
problem, but really unless they play hyper aggressively they can’t deal with
the 3 heavily armored Tanks themselves.
The Eldar Wraithknight with the Str 10 D Cannon can probably… Maybe…
But becoming immune to the Melta effect is HUGE. Thinking I will be looking at one of the
Achilles Class as they have the Quad Mortar/Thunderfire Cannon and are immune
to Lance as well as the Melta weapons.
Transport Capacity of 6 though, so it’ll be a Command Squad or Honor
Guard… A fitting ride I think for a
Chapter Master or Captain though…
I guess I am really concerned that the only way to make a competitive
army without playing one of the 2 uber armies at the moment is to find
something equally broken in the Forgeworld area… Locally we play them I think and most big tourneys
seem to allow them. Just feels
wrong. But I think I have a line on a
modern Spartan Class Tank from an old Army buddy of mine… Apparently I have too many magazines, clips,
etc. for some ancient firearms, and so… J
Since I have a BUNCH of pre-Heresy stuff, and the FW resin looks amazing, kind of looking forward to putting together a 30K army...
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