So, ran the Dengay/Nym build #1 and it was successful
against a triple Skurrg list. Both of us
testing things though so pretty sure that Tony figured out that particular
problem and will I think not be doing that again… My lads both had PTL. Dengar used it a LOT, but the JM5K is a
stupidly good ship with an amazing dial.
That build WAS over 50 points, but with a 3 Dice PWT and the Salvaged
Astromech making all of the 3 moves Green for the Boost and Barrel Roll to
dodge arcs on a Large Based ship? Also
the Pilot ability allowing me to just line up a Joust and dare them to shoot so
I can shoot back… It IS a damage race,
and with both of my ships having multiple chances to cause Damage each turn I
think I am positioned quite well in the race.
So, version 2:
Dengar
Nym (100)
Captain Nym (Scum) — Scurrg H-6
Bomber
|
30
|
Veteran Instincts
|
1
|
Autoblaster Turret
|
2
|
Bomblet Generator
|
3
|
Advanced Sensors
|
3
|
"Genius"
|
0
|
Havoc
|
0
|
Ship
Total: 39
|
|
|
|
Dengar — JumpMaster 5000
|
33
|
Push the Limit
|
3
|
Extra Munitions
|
2
|
Cad Bane
|
2
|
Unhinged Astromech
|
1
|
Cluster Mines
|
4
|
Engine Upgrade
|
4
|
Punishing One
|
12
|
Ship
Total: 61
|
|
|
Dengar gets even more expensive… But it seemed a shame to completely ignore
CPT Nym’s secondary Pilot ability.
Throwing out Cluster Mines to give me free Evades? Yes please.
And of course I have effectively added “Target Locks” to the Mines/Bombs
to force in even more damage. It should
do quite well against a lot of the Ace types like say, Fenn Rau… Fenn might live through a single hit, in fact
it is incredibly unlikely that a single Bomb would take him out… But 2 have a pretty decent chance to do so. And of course after the single Bomb, he HAS
to be cautious. Nym with the Advanced
Sensors is going to be tricky. Getting
to Barrel Roll before moving should make Bombing Runs a normally hitting
thing. Especially going at PS 10 and
frankly going “Zero Foxtrots” on the Bombs thanks to Genius and his own Pilot
Ability. Bump? Fine, I still hit the Ship I bump into. Not like I have a bunch of Friendlies in the
area to be worried about, so there should be Bombs hitting EVERY turn.
No Regen here, so it really IS a Damage Race. I have to go in, hit hard and fast. Hopefully killing them off faster than they
can kill me of course J. A LOT different than any build with
Miranda/Poe/etc…
Not sure what else I could pair with Nym on the S&V
side. The Lancers look interesting of
course… Fenn and either a JM5K
Bumpmaster or maybe a Kihraxz when that upgrade hits… Dunno.
Dengar is working REALLY well, so likely will be going with this for the
next events…
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