Getting ready for the next League event at Titan next
weekend… Here I have what is for me a
fairly standard “Ghost” list…
Essentially, Hera with the ability to change her dial a lot, the
Autoblaster Turret with the Accuracy Corrector for the automatic 2 Damage at
Range 1… Well, 4 Damage assuming they
cannot get out of Range 1… Knowing when
to deploy the Attack Shuttle as well is going to be important… The AS is every bit as good as an X-Wing
really, better I think with Sabine and an Autoblaster Turret of her own… Jake in the A-Wing? Not 100% sold on Juke really… Lone Wolf maybe?
HeraSabineJake (100)
Hera Syndulla — VCX-100
|
40
|
Accuracy Corrector
|
3
|
Autoblaster Turret
|
2
|
Intelligence Agent
|
1
|
Nien Nunb
|
1
|
Ghost
|
0
|
Ship Total: 47
|
|
|
|
Sabine Wren — Attack Shuttle
|
21
|
Crack Shot
|
1
|
Autoblaster Turret
|
2
|
Phantom
|
0
|
Ship Total: 24
|
|
|
|
Jake Farrell — A-Wing
|
24
|
Juke
|
2
|
Chardaan Refit
|
-2
|
Push the Limit
|
3
|
Autothrusters
|
2
|
A-Wing Test Pilot
|
0
|
Ship Total: 29
|
|
|
The S&V list I am looking at interests me a bit more I
think…
Jumpmasters
1 (100)
Dengar — JumpMaster 5000
|
33
|
Predator
|
3
|
Zuckuss
|
1
|
R5-P8
|
3
|
Engine Upgrade
|
4
|
Punishing One
|
12
|
Ship Total: 56
|
|
|
|
Tel Trevura — JumpMaster 5000
|
30
|
Deadeye
|
1
|
Proton Torpedoes
|
4
|
Extra Munitions
|
2
|
"Gonk"
|
2
|
R4 Agromech
|
2
|
Hull Upgrade
|
3
|
Ship Total: 44
|
Since as I see it, S&V have Aces, but none on small
bases… IG-88, Dengar, Fett, etc… Comparing them to their Small Base
counterparts? I’ve flown Talon Cobrabane
a fair number of times, and if he had even one more action on his action bar,
his Kihraxz would actually be almost in the same league as the Rebel Aces
certainly, close enough to the Imperials to actually compete I think. The Cloaking Device was great while it
worked, but +4 points for one that is not nearly so good as the Imperial one. If I had a Barrel Roll or native Boost for
repositioning that I think the real Aces need to remain competitive. Kavil is the only other named one I use
regularly. Good, solid Pilot, but certainly
NOT what I would call an Ace. The
Fighters that S&V have are not quite as good as the main Military ships the
other Factions have. The M3A, the Starviper
and
In any case, with this build, I was finding the PS 3 of the
Contracted Scout to be too great of a disadvantage really. Dengar kitted out like this IS a decent Ace
himself and he should be able to hunt down his Imperial counterparts easily
enough. Tel is kitted out as a Torpedo
Boat herself… And with the ability to not
die the first time I can just use it as a tank to take risks and put the ship
in positions I would avoid normally… Hull
upgrade in place of the Guidance Chips… Not
100% on that. That would free up 3
points for something else… Just no clue
what that would be honestly… These 2
ships are pretty much maxxed out as it
Looking like I’ll play test this list next week over lunches… Access to a lot of conference rooms means I
can schedule stuff like this J…