So, got the book at the Armored Gopher... Looking quite good. Did get to see a few games played with them in our wee tournament... First impressions:
The Hunter (AAA Rhino Variant)... 70 points, and given the current state of the game with all kinds of Fliers and Skimmers everywhere, Str 7 and Armor Bane starts looking good. Eldar and Tau skimmers being everywhere and of course Necron fliers/skimmers being what they are... But that leads to...
Heavy Support slots are going to be precious. There are just 3 slots and with the Centurion Devastators, AAA tanks, Storm Ravens and Thunderfire Cannon all in this slot...
Thunderfire changed a bit, gained Barrage, but looks like the Techmarine manning it is not a Techmarine, but rather a "Techmarine Gunner"... And he does not get the bolster defenses, IC rules, etc... But still, 100 points seems a bargain for the Barrage 4 weapon of doom...
So, on to Troops... This I think is going to be a hard one for me as a Crimson Fists player, my Sternguard will be Scoring, and I am looking at running Scouts. The Combat Squad rules have changed a bit, but nothing too bad. For 100 points I can get 5 Scouts AND their Dedicated Transport in the Land Speeder Storm... Thinking that I will be fielding some of the lads with Bolters given that the IF Chapter Tactics are re-rolling 1's on the Bolter shots, and with the open topped Transport I should be able get a fair number of shots off... Snipers are going to be "eh" I think still...
Will have to throw something together for Monday...
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